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Jumping Flash! 2: Big Trouble in Little Muu, known in Japan as Jumping Flash! 2: The Tale of the Greatly Troubled Baron Aloha [b], is a 1996 platform video game developed by Exact and MuuMuu and published by Sony Computer Entertainment for the PlayStation. It is the direct sequel to Jumping Flash!, which was released
Due to its popularity, Sony produced two sequels to Jumping Flash!, including one spin-off. [44] A direct sequel, Jumping Flash! 2—also developed by Exact—was released worldwide for the PlayStation the following year; it continued the story of Robbit and the subsequent rise and fall of Baron Aloha. [45]
This category lists video games developed by MuuMuu, formerly known as Ultra. ... Jumping Flash! Jumping Flash! 2; M. Make 10: A Journey of Numbers; P. Pet in TV
Robbit Mon Dieu (ロビット・モン・ジャ), sometimes referred to as Jumping Flash! 3, [2] is a 1999 platform game developed by Sugar & Rockets and published by Sony Computer Entertainment for the PlayStation. It was released only in Japan on October 14, 1999. It is the fourth and final game in the Jumping Flash! series.
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[1]: 5 Furthering this reputation, at the 1996 Tokyo Game Show Warp displayed a video of themselves dancing and singing a song with lyrics roughly translated as "Enemy Zero is a good game, Warp is a good company", at the end of which Eno threw to the floor a plush doll of Muumuu, the mascot of Sony's hit game Jumping Flash!. [3]
Sonic the Hedgehog 4; Sonic Unleashed, Sonic Colors (Wii Version) and the remastered version Sonic Colors: Ultimate, Sonic Generations (PS3 and 360 Versions), Sonic Lost World (Wii U Version) and Sonic Forces - Mainly 3D with 2D sections. Sonic Generations includes the option to play as Classic Sonic, whose gameplay is set in 2D.
Pocket MuuMuu (ポケットムームー) is an action game developed by Sugar & Rockets and published by Sony Computer Entertainment for the PlayStation. It was released exclusively in Japan in 1999. It is a spin-off game in the Jumping Flash! series. The game makes use of the Sony PocketStation peripheral. [2] PocketStation is not required to ...