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In the programming language C++, unordered associative containers are a group of class templates in the C++ Standard Library that implement hash table variants. Being templates, they can be used to store arbitrary elements, such as integers or custom classes.
The user can search for elements in an associative array, and delete elements from the array. The following shows how multi-dimensional associative arrays can be simulated in standard AWK using concatenation and the built-in string-separator variable SUBSEP:
A map, sometimes referred to as a dictionary, consists of a key/value pair. The key is used to order the sequence, and the value is somehow associated with that key. For example, a map might contain keys representing every unique word in a text and values representing the number of times that word appears in the text.
Because they are in order, tree-based maps can also satisfy range queries (find all values between two bounds) whereas a hashmap can only find exact values. However, hash tables have a much better average-case time complexity than self-balancing binary search trees of O(1), and their worst-case performance is highly unlikely when a good hash ...
hash_map hash_multimap similar to a set, multiset, map, or multimap, respectively, but implemented using a hash table; keys are not ordered, but a hash function must exist for the key type. These types were left out of the C++ standard; similar containers were standardized in C++11, but with different names (unordered_set and unordered_map).
A map implemented by a hash table is called a hash map. Most hash table designs employ an imperfect hash function . Hash collisions , where the hash function generates the same index for more than one key, therefore typically must be accommodated in some way.
The type of the first string is the usual const char[]. The type of the second string is const char16_t[] (note lower case 'u' prefix). The type of the third string is const char32_t[] (upper case 'U' prefix). When building Unicode string literals, it is often useful to insert Unicode code points directly into the string.
LUTs differ from hash tables in a way that, to retrieve a value with key , a hash table would store the value in the slot () where is a hash function i.e. is used to compute the slot, while in the case of LUT, the value is stored in slot , thus directly addressable.