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The term "strategic corporal" was coined by General Charles C. Krulak in the title of an article in Marines Magazine about the "Three Block War," an increasingly important arena of military operations characterized by engagement with hostile, neutral and friendly forces, all at the same time, in a very geographically limited area, e.g., three ...
Chris Crawford, [1] Julian Gollop, Strategic Simulations, and Blue Byte developed early turn-based tactical games, [2] which were often inspired by traditional tactical wargames played on tabletops. [3] Because of their low system requirements, turn-based tactical games were popular on early personal computers.
Krulak famously referred to the "Strategic Corporal" and the Three Block War as two of the key lessons identified from the deployments in Somalia, Haiti and Bosnia. These concepts are still considered vital in understanding the increasing complexity of modern battlefields.
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Strategic Command is a series of computer video games developed by Fury Software and Battlefront.com, and published by Excalibur Publishing. [1] Since the premiere of the first game in the series, Strategic Command: European Theater in 2002, eight further new titles and six expansion packs have been released, with the ninth game released in 2022, Strategic Command: American Civil War, being ...
The system has gone on to cover battles from the Spanish Civil War through the Korean War, with rumors of a World War I expansion, and even a version of the American Civil War. In 2006, the final component for Advanced Squad Leader , Armies of Oblivion , went to press, completing the last of twelve essential "core modules" covering every major ...
A naval warfare strategy game of the World War II Pacific theater: Gary Grigsby's War in Russia: 1993: DOS A strategy video game covering the war on Europe's Eastern Front from 1941-45 [15] Gateway to the Savage Frontier: 1991: Ami, C64, DOS A role-playing video game; a Dungeons & Dragons Gold Box series game Gemstone Healer: 1986: AppII, C64
Unity of Command (UoC) is a 2011 turn-based strategy game developed by one man studio 2x2 Games. Unity of Command is an operational-level wargame that spans the entire 1942/43 Stalingrad Campaign on the Eastern Front. Playable from both Axis and Soviet side, it recreates enormous battles of maneuver in a turn-based strategy setting.
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