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  2. Kyma (sound design language) - Wikipedia

    en.wikipedia.org/wiki/Kyma_(sound_design_language)

    Kyma has characteristics of both object-oriented and functional programming languages. The basic unit in Kyma is the Sound object, not the note of traditional music notation. A Sound is defined as: A Sound atom; A unary transform T(s) where s is a Sound; An n-ary transform T(s 1, s 2,.., s n), where s 1,s 2,..s n are Sounds [1]

  3. Open Sound Control - Wikipedia

    en.wikipedia.org/wiki/Open_Sound_Control

    The Open Sound World (OSW) music programming language is designed around OSC messaging. [7] OSC is the heart of the DSSI plugin API, an evolution of the LADSPA API, in order to make the eventual GUI interact with the core of the plugin via messaging the plugin host. LADSPA and DSSI are APIs dedicated to audio effects and synthesizers.

  4. List of audio programming languages - Wikipedia

    en.wikipedia.org/wiki/List_of_audio_programming...

    JFugue, a Java and JVM library for programming music that outputs to MIDI and has the ability to convert to formats including ABC Notation, Lilypond, and MusicXML; jMusic; JSyn; Keykit, a programming language and portable graphical environment for MIDI music composition; Kyma (sound design language) LilyPond, a computer program and file format ...

  5. Csound - Wikipedia

    en.wikipedia.org/wiki/Csound

    The Audio Programming Book. MIT Press. ISBN 978-0-262-01446-5. This is a book mostly about programming sound directly using the C language, but it does have a couple of chapters about programming Csound opcodes. Jim Aikin (2013). Csound Power! The Comprehensive Guide. Cengage Learning. ISBN 1-4354-6005-7.

  6. Machine perception - Wikipedia

    en.wikipedia.org/wiki/Machine_perception

    Machine hearing, also known as machine listening or computer audition is the ability of a computer or machine to take in and process sound data such as speech or music. [8] [9] This area has a wide range of application including music recording and compression, speech synthesis and speech recognition. [10]

  7. SuperCollider - Wikipedia

    en.wikipedia.org/wiki/SuperCollider

    The SuperCollider programming language is a dynamically typed, garbage-collected, single-inheritance object-oriented, and functional language similar to Smalltalk, [5] with a syntax similar to the languages Lisp or C. Its architecture strikes a balance between the needs of real-time computing and the flexibility and simplicity of an abstract ...

  8. ‘Connections’ Hints and Answers for NYT's Tricky ... - AOL

    www.aol.com/connections-hints-answers-nyts...

    Words related to computer programming 4. The same verb can be used with all these words. Related: ... PROGRAMMING LANGUAGES: BASIC, JAVA, PYTHON, RUBY 4.

  9. Sound and music computing - Wikipedia

    en.wikipedia.org/wiki/Sound_and_music_computing

    Sound and music computing (SMC) is a research field that studies the whole sound and music communication chain from a multidisciplinary point of view. By combining scientific, technological and artistic methodologies it aims at understanding, modeling and generating sound and music through computational approaches.