Search results
Results from the WOW.Com Content Network
Terraria (/ t ə ˈ r ɛər i ə / ⓘ tə-RAIR-ee-ə [1]) is a 2011 action-adventure sandbox game developed by Re-Logic. The game was first released for Windows and has since been ported to other PC and console platforms.
In video games using procedural world generation, the map seed is a (relatively) short number or text string which is used to procedurally create the game world ("map"). "). This means that while the seed-unique generated map may be many megabytes in size (often generated incrementally and virtually unlimited in potential size), it is possible to reset to the unmodified map, or the unmodified ...
Hitscan in video game design, most commonly in first-person shooters, is a type of hit registration system that determines whether an object has been hit or not simply by scanning if the item used was aimed directly at its target and then applies the effects of the item (usually damage) instantly.
Cannon-launched guided projectiles (CLGP) are precision-guided munitions launched by howitzers, mortars, tank guns, and naval guns.Those projectile main propulsion system is the initial kinetic shoot, directed as much as possible toward the target.
Projectile weapons (9 C, 27 P) T. Torpedoes (20 C, 22 P, 1 F) Pages in category "Projectiles" The following 61 pages are in this category, out of 61 total.
Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Help; Learn to edit; Community portal; Recent changes; Upload file
In projectile motion the most important force applied to the ‘projectile’ is the propelling force, in this case the propelling forces are the muscles that act upon the ball to make it move, and the stronger the force applied, the more propelling force, which means the projectile (the ball) will travel farther. See pitching, bowling.
The Siege and Destruction of Jerusalem by the Romans Under the Command of Titus, A.D. 70, by David Roberts (1850), shows the city burning. Early thermal weapons, which used heat or burning action to destroy or damage enemy personnel, fortifications or territories, were employed in warfare during the classical and medieval periods (approximately the 8th century BC until the mid-16th century AD).