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  2. Kabsch algorithm - Wikipedia

    en.wikipedia.org/wiki/Kabsch_algorithm

    Let P and Q be two sets, each containing N points in .We want to find the transformation from Q to P.For simplicity, we will consider the three-dimensional case (=).The sets P and Q can each be represented by N × 3 matrices with the first row containing the coordinates of the first point, the second row containing the coordinates of the second point, and so on, as shown in this matrix:

  3. Pyramid (image processing) - Wikipedia

    en.wikipedia.org/wiki/Pyramid_(image_processing)

    Pyramid, or pyramid representation, is a type of multi-scale signal representation developed by the computer vision, image processing and signal processing communities, in which a signal or an image is subject to repeated smoothing and subsampling. Pyramid representation is a predecessor to scale-space representation and multiresolution analysis.

  4. Multiresolution analysis - Wikipedia

    en.wikipedia.org/wiki/Multiresolution_analysis

    It was introduced in this context in 1988/89 by Stephane Mallat and Yves Meyer and has predecessors in the microlocal analysis in the theory of differential equations (the ironing method) and the pyramid methods of image processing as introduced in 1981/83 by Peter J. Burt, Edward H. Adelson and James L. Crowley.

  5. Contourlet - Wikipedia

    en.wikipedia.org/wiki/Contourlet

    Contourlet transform double filter bank. The contourlet transform uses a double filter bank structure to get the smooth contours of images. In this double filter bank, the Laplacian pyramid (LP) is first used to capture the point discontinuities, and then a directional filter bank (DFB) is used to form those point discontinuities into linear structures.

  6. Template matching - Wikipedia

    en.wikipedia.org/wiki/Template_matching

    This pre-processing method creates a multi-scale, or pyramid, representation of images, providing a reduced search window of data points within a search image so that the template does not have to be compared with every viable data point. Pyramid representations are a method of dimensionality reduction, a common aim of machine learning on data ...

  7. Texture mapping unit - Wikipedia

    en.wikipedia.org/wiki/Texture_mapping_unit

    In computer graphics, a texture mapping unit (TMU) is a component in modern graphics processing units (GPUs). They are able to rotate, resize , and distort a bitmap image to be placed onto an arbitrary plane of a given 3D model as a texture, in a process called texture mapping .

  8. Scholars have spent decades delving into what techniques the builders used to position the pyramid’s so they face almost absolute north, south, east & west. Giza pyramid’s nearly perfect ...

  9. Scale space - Wikipedia

    en.wikipedia.org/wiki/Scale_space

    Another motivation to the scale-space concept originates from the process of performing a physical measurement on real-world data. In order to extract any information from a measurement process, one has to apply operators of non-infinitesimal size to the data. In many branches of computer science and applied mathematics, the size of the ...