Search results
Results from the WOW.Com Content Network
Research and Development is a free mod for the first-person shooter video game Half-Life 2: Episode Two. Developed by Matt Bortolino and released on July 17, 2009, [1] it is a non-violent first-person puzzle video game, and has been compared to Portal. It received critical praise for its unique gameplay and high development quality.
The Black Mesa Research Facility (also simply called Black Mesa) is a fictional underground laboratory complex that serves as the primary setting for the video game Half-Life and its expansions, as well as its unofficial remake, Black Mesa. It also features in the wider Half-Life universe, including the Portal series.
Half-Life 2 was selected by readers of The Guardian as the best game of the decade, with particular praise for the environment design. The Guardian journalist Keith Stuart wrote that it "pushed the envelope for the genre, and set a new high watermark for FPS narrative". [72] Half-Life 2 won Crispy Gamer's Game of the Decade [73] tournament ...
Ravenholm is a fictional ghost town in the 2004 first-person shooter game Half-Life 2 created by Valve.It serves as the setting for the game's sixth chapter, "We Don't Go to Ravenholm", which follows protagonist Gordon Freeman as he journeys through the area after escaping a Combine attack in order to reach a nearby Resistance outpost.
Half-Life 2: Episode Two is a 2007 first-person shooter game developed and published by Valve. Following Episode One (2006), it is the second of two shorter episodic games that continue the story of Half-Life 2 (2004).
Robins would again collaborate with Marc Laidlaw on the Half-Life series, for which Laidlaw was the lead writer. Robins has been a comic book artist and cartoonist, appearing in R. Crumb's Weirdo magazine and various comic books, including Legal Action Comics II and Alien Apocalypse 2006. Many of his horror comics were anthologized in Grave Yarns.
Delta Particles, formerly known as Half-Life: Delta, is a game modification of Half-Life created by Russian developer Yuri "XF-Alien" Epifantsev, released on October 29, 2021. [1] The mod was under development for twelve years, dating back to August 2009, and Epifantsev stated that Delta was their "largest and oldest project" and was "glad to ...
The game was followed up with two expansions, Half-Life: Opposing Force and Half-Life: Blue Shift, both of which ran GoldSrc and were developed by Gearbox Software. [9] [10] Half-Life: Decay, an expansion pack for Half-Life only released on PlayStation 2, was released in 2001 alongside Half-Life 's debut on the platform. [11]