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Greenspun's tenth rule of programming is an aphorism in computer programming and especially programming language circles that states: [1] [2] Any sufficiently complicated C or Fortran program contains an ad hoc , informally-specified, bug -ridden, slow implementation of half of Common Lisp .
The first documented computer architecture was in the correspondence between Charles Babbage and Ada Lovelace, describing the analytical engine.While building the computer Z1 in 1936, Konrad Zuse described in two patent applications for his future projects that machine instructions could be stored in the same storage used for data, i.e., the stored-program concept.
Distributed web crawling is a distributed computing technique whereby Internet search engines employ many computers to index the Internet via web crawling.Such systems may allow for users to voluntarily offer their own computing and bandwidth resources towards crawling web pages.
The crawl frontier contains the logic and policies that a crawler follows when visiting websites. This activity is known as crawling . The policies can include such things as which pages should be visited next, the priorities for each page to be searched, and how often the page is to be visited.
Hardware acceleration is the use of computer hardware designed to perform specific functions more efficiently when compared to software running on a general-purpose central processing unit (CPU). Any transformation of data that can be calculated in software running on a generic CPU can also be calculated in custom-made hardware, or in some mix ...
In coordination with the hardware, the microcode implements the programmer-visible architecture. The underlying hardware need not have a fixed relationship to the visible architecture. This makes it easier to implement a given instruction set architecture on a wide variety of underlying hardware micro-architectures.
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Each cache line is in one of the following states: "dirty" (has been updated by local processor), "valid", "invalid" or "shared". A cache line contains a value, and it can be read or written. Writing on a cache line changes the value. Each value is either in main memory (which is very slow to access), or in one or more local caches (which is fast).