Search results
Results from the WOW.Com Content Network
Lua patterns deliberately lack the most complex regular expression constructs (to avoid bloating the Lua code base), where many other computer languages or libraries use a more complete set. Lua patterns are not even a subset of regular expressions, as there are also discrepancies, like Lua using the escape character % instead of \, , and ...
Cocos2d uses Lua to build games with their Cocos Code IDE. Codea is a Lua editor native to the iOS operating-system. Core uses Lua for user scripts. [4] CRYENGINE uses Lua for user scripts. [5] Custom applications for the Creative Technology Zen X-Fi2 portable media player can be created in Lua.
Lua is cross-platform software, since the interpreter of compiled bytecode is written in ANSI C, [4] and Lua has a relatively simple C application programming interface to embed it into applications. [5] Lua originated in 1993 as a language for extending software applications to meet the
Once the bot has been approved and given its bot flag permission, one can add "bot=True" to the API call - see mw:API:Edit#Parameters in order to hide the bot's edits in Special:RecentChanges. In Python, using either mwclient or wikitools, then adding bot=True to the edit/save command will set the edit as a bot edit - e.g. PageObject.edit(text ...
This help-page, Help:Lua debugging, explains issues of writing Lua script and debugging the source code, to remove errors or improve performance. Because Lua is a "semi-compiled" interpreted language, it does not prescreen for all common syntax errors, nor detect misspelled variables, which are only found at runtime when seeing the " Script ...
Lua is a programming language that is available via the Scribunto MediaWiki extension on the English Wikipedia. Since February 2013, Lua code can be embedded into wiki templates by employing the "{{#invoke:}}" functionality of Scribunto. This extension supports Lua 5.1 as of October 2022.
Pages in category "Lua (programming language)-scripted video games" The following 180 pages are in this category, out of 180 total. This list may not reflect recent changes .
Lutro is a Lua game framework for libretro, a partial port of the LÖVE [40] API. ChaiLove follows a similar path by offering an implementation in ChaiScript, an embedded and cross-platform scripting language for C++ (C++14). [41] love.js is a port of LÖVE that aims to make it possible to run LÖVE games on the web via HTML5, WebGL, and ...