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Kodi (formerly XBMC) GPL Free Yes Yes Yes Yes Yes [h] Yes No Yes Yes Yes C++ Yes Yes KooRaRoo Media: Prop. Non-free [4] Yes [5] Yes [6] Yes Yes Yes Yes Yes Yes Yes Yes C++ Yes [i] Yes LimboMedia: Prop. Free Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Java Yes Yes LXiMedia: GPL Free Yes Yes Yes Yes Yes Yes Yes, mandatory Yes Yes Unknown C++ Yes No ...
XAudio2 operates through the XAudio API on the Xbox 360, through DirectSound on Windows XP, and through the low-level audio mixer WASAPI on Windows Vista and higher. The RTM release of the XAudio2 library is included in the March 2008 DirectX SDK , [ 6 ] enabling a programmer with Visual Studio to use XAudio2 in a Windows, Xbox 360 and Windows ...
The following comparison of video players compares general and technical information for notable software media player programs.. For the purpose of this comparison, video players are defined as any media player which can play video, even if it can also play audio files.
[2] After many years of development, today DirectSound is a mature API, and supplies many other useful capabilities, such as the ability to play multichannel sounds at high resolution. While DirectSound was designed to be used by video games, today it is used to play audio in many audio applications.
This is list of software projects or products that are third-party source ports, modified forks, or derivative work directly based on Kodi Entertainment Center (formerly XBMC Media Center), an open source media player application and entertainment platform developed by the non-profit technology consortium XBMC Foundation.
Kodi has greater basic hardware requirements than traditional 2D style software applications: it needs a 3D capable graphics hardware controller for all rendering. Powerful 3D GPU chips are common today in most modern computer platforms, including many set-top boxes, and XBMC, now Kodi, was from the start designed to be otherwise very resource-efficient, for being as powerful and versatile a ...
Yes (3.2.0 and newer) Yes Yes No No Only on OS X [4] No No AudioDesk: Returns only No Via converter No No No No No Yes No Yes Audiotool: No No No No No No No No No No No Audition: Partial (Pre CS5.5 - Yes, CS5.5 - No) Yes Yes Yes No No No No Yes Partial (Pre CS5.5 - Yes, CS5.5 - No) No BIAS Peak: Unknown Unknown Unknown Unknown Un ...
In Windows XP, for example, the usage of DirectSound (which Winamp uses by default) with a hardware mixer is a way to bypass KMixer. [9] KMixer was removed in Windows Vista. It is replaced by the user-mode WASAPI (Windows Audio Session API) Audio Engine which is part of the revamped audio architecture.