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  2. Template:Str startswith - Wikipedia

    en.wikipedia.org/wiki/Template:Str_startswith

    It returns "yes" if the second parameter is the start of the first parameter. Both parameters are trimmed before use. Examples Str ...

  3. Two-way string-matching algorithm - Wikipedia

    en.wikipedia.org/wiki/Two-way_string-matching...

    In computer science, the two-way string-matching algorithm is a string-searching algorithm, discovered by Maxime Crochemore and Dominique Perrin in 1991. [1] It takes a pattern of size m, called a “needle”, preprocesses it in linear time O(m), producing information that can then be used to search for the needle in any “haystack” string, taking only linear time O(n) with n being the ...

  4. String-searching algorithm - Wikipedia

    en.wikipedia.org/wiki/String-searching_algorithm

    A string-searching algorithm, sometimes called string-matching algorithm, is an algorithm that searches a body of text for portions that match by pattern. A basic example of string searching is when the pattern and the searched text are arrays of elements of an alphabet ( finite set ) Σ.

  5. Template:Str startswith/doc - Wikipedia

    en.wikipedia.org/wiki/Template:Str_startswith/doc

    This is the {{Str startswith}} meta-template.. It returns "yes" if the second parameter is the start of the first parameter. Both parameters are trimmed before use. Examples

  6. Boyer–Moore string-search algorithm - Wikipedia

    en.wikipedia.org/wiki/Boyer–Moore_string-search...

    P denotes the string to be searched for, called the pattern. Its length is m. S[i] denotes the character at index i of string S, counting from 1. S[i..j] denotes the substring of string S starting at index i and ending at j, inclusive. A prefix of S is a substring S[1..i] for some i in range [1, l], where l is the length of S.

  7. Approximate string matching - Wikipedia

    en.wikipedia.org/wiki/Approximate_string_matching

    T[y 2] is a substring of T with the minimal edit distance to the pattern P. Computing the E(x, y) array takes O(mn) time with the dynamic programming algorithm, while the backwards-working phase takes O(n + m) time. Another recent idea is the similarity join.

  8. Play Starts With Online for Free - AOL.com

    www.aol.com/games/play/masque/starts-with

    We'll give you the first letter as a clue in this Aussie-themed word scramble, but you're on your own for the rest! ... Starts With. Play. Masque Publishing. Sudoku. Play. Masque Publishing. Super ...

  9. Hexspeak - Wikipedia

    en.wikipedia.org/wiki/Hexspeak

    Many computer languages require that a hexadecimal number be marked with a prefix or suffix (or both) to identify it as a number. Sometimes the prefix or suffix is used as part of the word. The C programming language uses the "0x" prefix to indicate a hexadecimal number, but the "0x" is usually ignored when people read such values as words.