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Pandas (styled as pandas) is a software library written for the Python programming language for data manipulation and analysis. In particular, it offers data structures and operations for manipulating numerical tables and time series .
The QUARTILE function is a legacy function from Excel 2007 or earlier, giving the same output of the function QUARTILE.INC. In the function, array is the dataset of numbers that is being analyzed and quart is any of the following 5 values depending on which quartile is being calculated. [8]
Standard examples of data-driven languages are the text-processing languages sed and AWK, [1] and the document transformation language XSLT, where the data is a sequence of lines in an input stream – these are thus also known as line-oriented languages – and pattern matching is primarily done via regular expressions or line numbers.
In Python, functions are first-class objects that can be created and passed around dynamically. Python's limited support for anonymous functions is the lambda construct. An example is the anonymous function which squares its input, called with the argument of 5:
In object-oriented programming, the iterator pattern is a design pattern in which an iterator is used to traverse a container and access the container's elements. The iterator pattern decouples algorithms from containers; in some cases, algorithms are necessarily container-specific and thus cannot be decoupled.
Python has many different implementations of the spearman correlation statistic: it can be computed with the spearmanr function of the scipy.stats module, as well as with the DataFrame.corr(method='spearman') method from the pandas library, and the corr(x, y, method='spearman') function from the statistical package pingouin.
Example C-like code using indices for top-down merge sort algorithm that recursively splits the list (called runs in this example) into sublists until sublist size is 1, then merges those sublists to produce a sorted list. The copy back step is avoided with alternating the direction of the merge with each level of recursion (except for an ...
In computer science, divide and conquer is an algorithm design paradigm. A divide-and-conquer algorithm recursively breaks down a problem into two or more sub-problems of the same or related type, until these become simple enough to be solved directly. The solutions to the sub-problems are then combined to give a solution to the original problem.