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DirectPlay is part of Microsoft's DirectX API. It is a network communication library intended for computer game development, although it can be used for other purposes. DirectPlay is a high-level software interface between applications and communication services that allows games to be connected over the Internet , a modem link, or a network .
DirectPlay was removed. [72] Furthermore, DirectPlay Voice and DirectPlay's NAT Helper have been removed. [73] Some DirectInput functionality (action-mapper UI) has been removed as well. [74] The DirectMusic kernel mode synthesizer that supplies the DirectMusic components with a high-resolution timer has been removed. [75]
In Vista and later versions, Audio Subsystem supports both protocols so it can interact with both legacy and new audio drivers. But most audio applications that use KS support only a single protocol (legacy in most cases) so they can communicate only with a single type of audio drivers.
However, the media pipeline components are not connected; rather they are just presented as discrete components. An application running in the Control layer has to choose which source types, transforms and sinks are needed for the particular video processing task at hand, and set up the "connections" between the components (a topology ) to ...
An abstraction layer that allows legacy code to operate on more modern versions of Windows; typically this means running 16-bit Windows applications on 32-bit Windows, and 32-bit applications on 64-bit Windows. Virtual DOS machine: NTVDM
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The sound card Sound Blaster AWE32 PNP CT3990 had a Plug-and-Play ISA Bus interface chip (large square chip, mid of bottom row).. The term Legacy Plug and Play, [1] also shortened to Legacy PnP, [2] describes a series of specifications and Microsoft Windows features geared towards operating system configuration of devices, and some device IDs are assigned by UEFI Forum. [3]
Component Model. Component Object Model (COM) Distributed Component Object Model (DCOM) COM+; Microsoft Data Access Components (MDAC), including: OLE DB; Cryptographic API (CAPICOM) ActiveX Data Objects (ADO) Collaboration Data Objects (CDO); Windows Runtime (WinRT) Universal Windows Platform (UWP) DirectShow; DirectX. Direct2D; Direct3D ...