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  2. Mathematical game - Wikipedia

    en.wikipedia.org/wiki/Mathematical_game

    A mathematical game is a game whose rules, strategies, and outcomes are defined by clear mathematical parameters. [1] [verification needed] [clarification needed] Often, such games have simple rules and match procedures, such as tic-tac-toe and dots and boxes. Generally, mathematical games need not be conceptually intricate to involve deeper ...

  3. Recreational mathematics - Wikipedia

    en.wikipedia.org/wiki/Recreational_mathematics

    Some of the more well-known topics in recreational mathematics are Rubik's Cubes, magic squares, fractals, logic puzzles and mathematical chess problems, but this area of mathematics includes the aesthetics and culture of mathematics, peculiar or amusing stories and coincidences about mathematics, and the personal lives of mathematicians.

  4. Attention span - Wikipedia

    en.wikipedia.org/wiki/Attention_span

    Measuring humans’ estimated attention span depends on what the attention is being used for. The terms “transient attention” and “selective sustained attention” are used to separate short term and focused attention. Transient attention is a short-term response to a stimulus that temporarily attracts or distracts attention.

  5. Glossary of game theory - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_game_theory

    A value of a game is a rationally expected outcome. There are more than a few definitions of value, describing different methods of obtaining a solution to the game. Veto A veto denotes the ability (or right) of some player to prevent a specific alternative from being the outcome of the game. A player who has that ability is called a veto player.

  6. Distraction - Wikipedia

    en.wikipedia.org/wiki/Distraction

    Distracted driving is a dangerous threat to road safety across the world. While drunk driving rates have been on the decline since 1983, distracted driving has been increasing in recent years. Many feel this incline is due to the widespread prevalence of cell phones .

  7. Operation Neptune (video game) - Wikipedia

    en.wikipedia.org/wiki/Operation_Neptune_(video_game)

    These trigger points are generally placed a safe distance away from enemies and hazards, so that the player will not be distracted during a difficult maneuver. After a few seconds, the game switches to problem-solving mode, and presents a word problem randomly selected from a set of problems appropriate for the current difficulty setting.

  8. Being 'bad at math' is a pervasive concept. Can it be ... - AOL

    www.aol.com/being-bad-math-pervasive-concept...

    The 74 shares insights from math education experts about the societal tendency to classify kids as "bad" or "good" at the subject instead of normalizing accommodations and tutoring.

  9. Mathematical puzzle - Wikipedia

    en.wikipedia.org/wiki/Mathematical_puzzle

    Conway's Game of Life and fractals, as two examples, may also be considered mathematical puzzles even though the solver interacts with them only at the beginning by providing a set of initial conditions. After these conditions are set, the rules of the puzzle determine all subsequent changes and moves.