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  2. Texture mapping - Wikipedia

    en.wikipedia.org/wiki/Texture_mapping

    A texture map [5] [6] is an image applied (mapped) to the surface of a shape or polygon. [7] This may be a bitmap image or a procedural texture.They may be stored in common image file formats, referenced by 3D model formats or material definitions, and assembled into resource bundles.

  3. Bidirectional scattering distribution function - Wikipedia

    en.wikipedia.org/wiki/Bidirectional_scattering...

    Some tend to use the term BSDF simply as a category name covering the whole family of BxDF functions. The term BSDF is sometimes used in a slightly different context, for the function describing the amount of the scatter (not scattered light), simply as a function of the incident light angle. An example to illustrate this context: for perfectly ...

  4. Blend modes - Wikipedia

    en.wikipedia.org/wiki/Blend_modes

    This is the standard blend mode which uses the top layer alone, [3] without mixing its colors with the layer beneath it: [example needed] (,) =where a is the value of a color channel in the underlying layer, and b is that of the corresponding channel of the upper layer.

  5. Bidirectional texture function - Wikipedia

    en.wikipedia.org/wiki/Bidirectional_texture_function

    Application of the BTF is in photorealistic material rendering of objects in virtual reality systems and for visual scene analysis, [6] e.g., recognition of complex real-world materials using bidirectional feature histograms or 3D textons. Biomedical and biometric applications of the BTF include recognition of skin texture. [7]

  6. Bidirectional reflectance distribution function - Wikipedia

    en.wikipedia.org/wiki/Bidirectional_reflectance...

    Diagram showing vectors used to define the BRDF. All vectors are unit length. points toward the light source. points toward the viewer (camera). is the surface normal.. The bidirectional reflectance distribution function (BRDF), symbol (,), is a function of four real variables that defines how light from a source is reflected off an opaque surface. It is employed in the optics of real-world ...

  7. Order-independent transparency - Wikipedia

    en.wikipedia.org/wiki/Order-independent_transparency

    To avoid overflow the 3D array requires large amounts of memory, which in many cases is impractical. Two approaches to reducing this memory overhead exist. Packing the 3D array with a prefix sum scan, or linearizing , [ 4 ] removed the unused memory issue but requires an additional depth complexity computation rendering pass of the geometry.

  8. Transparency (graphic) - Wikipedia

    en.wikipedia.org/wiki/Transparency_(graphic)

    Partial transparency can also be used to make an image less prominent, such as a watermark or other logo; or to render something see-through, such as a ghostly apparition in a video game. Animating the alpha channel in an image-editing program can allow smooth transitions between different images.

  9. Comparison of vector graphics editors - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_vector...

    [1] A number of vector graphics editors exist for various platforms. Potential users of these editors will make a comparison of vector graphics editors based on factors such as the availability for the user's platform, the software license, the feature set, the merits of the user interface (UI) and the focus of the program.