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25 Words or Less (2019–present; began as a test run in 2018) 50 Grand Slam (1976) 100 Grand (1963) 100% (1999) 101 Ways to Leave a Game Show (2011) 500 Questions (2015–2016) $1,000 Reward (1950) The $10,000 Pyramid (1973–1976; began as a 1973 pilot called Cash on the Line) The $20,000 Pyramid (1976–1980) The $25,000 Pyramid (1974–1979 ...
NASPA Word List (NWL, formerly Official Tournament and Club Word List, referred to as OTCWL, OWL, TWL) is the official word authority for tournament Scrabble in the USA and Canada under the aegis of NASPA Games. [1] It is based on the Official Scrabble Players Dictionary (OSPD) with modifications to make it more suitable for tournament play.
List of American game shows; List of Australian game shows; List of British game shows; Lists of Canadian game shows (includes English language and French language game shows) List of international game shows
Four three-letter words are shown to the teams, each word is the starting point for a word chain. One team chooses a starting word, and the host reads a clue to another word (which may be a proper noun or abbreviation); the player must change one letter in the starting word to make the correct word (e.g., CAT to CUT).
The syndicated version of the series uses a modified format: in each episode, a contestant plays four songs from four categories. Each correct answer progresses the contestant up a money ladder, ranging from $1,000 to $10,000; unlike the primetime version, answering incorrectly does not end the game, but does prevent the contestant from reaching the higher amounts.
The first team to score 200 points won the game. That team played the bonus game and returned to the next show. During the run, two methods of earning bonus money were used. In the first season, the middle word of the second chain was also a bonus word (designated first by an asterisk, then by a dollar sign) worth $250 for the team that guessed it.
The battle of wits is on display with Games.com's Just Words. One of Games.com's most popular games, Just Words places you in a wordsmith battle royal against other online opponents or the computer.
Statistics show that "While contestants who answer correctly have the best odds, even a wrong answer to a Daily Double appears better than no Daily Double." [8] Most contestants have played in a manner that prioritized winning the game and returning to play again, rather than maximizing the dollar value of their winnings.