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  2. Amplitude Studios - Wikipedia

    en.wikipedia.org/wiki/Amplitude_Studios

    Amplitude Studios focuses primarily on the development of titles for the personal computer (PC), and uses Steam's Early Access programme, as well as Games2Gether, a crowd-sourcing and voting platform developed by Amplitude Studios, for players to suggest and vote on design choices that should be taken into games from Amplitude Studios, to create a player-centered experience.

  3. Valve Corporation - Wikipedia

    en.wikipedia.org/wiki/Valve_Corporation

    Valve Corporation, also known as Valve Software, is an American video game developer, publisher, and digital distribution company headquartered in Bellevue, Washington.It is the developer of the software distribution platform Steam and the game franchises Half-Life, Counter-Strike, Portal, Day of Defeat, Team Fortress, Left 4 Dead and Dota.

  4. Virtuos - Wikipedia

    en.wikipedia.org/wiki/Virtuos

    Virtuos Ltd is a video game development company headquartered in Singapore with studios across Asia, Europe, and North America.Virtuos specializes in game development and art production for AAA consoles, PC, and mobile titles – working as an external developer for other companies.

  5. Hi-Rez Studios - Wikipedia

    en.wikipedia.org/wiki/Hi-Rez_Studios

    Hi-Rez Studios is an American video game developer and publisher.The company was established in 2005 by Erez Goren and Todd Harris. Hi-Rez Studios' games include the squad-based shooter Global Agenda, the critically acclaimed Tribes: Ascend, the third-person MOBA Smite, the hero shooter Paladins, and the third-person shooter Rogue Company. [1]

  6. Turtle Rock Studios - Wikipedia

    en.wikipedia.org/wiki/Turtle_Rock_Studios

    The game was built atop the most advanced version of the Source Engine available at the time and introduced version 2 of Turtle Rock's AI technology, which had since been updated from the AI used for the bots in Condition Zero. The game was released on Microsoft Windows and the Xbox 360 in November 2008. [44] The game received critical acclaim.

  7. Free Lives - Wikipedia

    en.wikipedia.org/wiki/Free_Lives

    Free Lives was founded in April 2012 by video game programmer and creative director Evan Greenwood and is based on a property that is part studio, part house in Cape Town, South Africa. The titles developed by Free Lives do not sell well on the African continent and the studio's audience lies predominantly in the United States, as well as ...

  8. Once Human (video game) - Wikipedia

    en.wikipedia.org/wiki/Once_Human_(video_game)

    Once Human gameplay is a blend of survival and looter shooter mechanics, taking place in a shared sandbox map in an open world. [1] The player loads into the environment and is taken through a tutorial and series of early missions, designed to teach the player how the survival elements work, unlock their individual systems and progress the game narrative.

  9. Masthead Studios - Wikipedia

    en.wikipedia.org/wiki/Masthead_Studios

    Masthead Studios' first independent project, Earthrise, was released in February 2011. [6] [7] Earthrise and its engine were in development for six years.At the beginning of 2012, the ownership and management of the game was transferred to Silent Future, a Germany-based company, for further development.