Search results
Results from the WOW.Com Content Network
Authoring systems can be defined as software that allows its user to create multimedia applications for manipulating multimedia objects. [ 1 ] In the development of educational software , an authoring system is a program that allows a non-programmer, usually an instructional designer or technologist, to easily create software with programming ...
It introduced object-oriented concepts such as reusable objects, modifiers and behaviors into the multimedia authoring space dominated by Macromedia's Director software. mTropolis was bought in 1997 by Quark, which moved development from Burlingame, California to Denver and then cancelled the product one year later. Despite efforts by its ...
Adobe Animate (formerly Adobe Flash Professional, Macromedia Flash, and FutureSplash Animator) is a multimedia authoring and computer animation program developed by Adobe. [ 1 ] Animate is used to design vector graphics and animation for television series , online animation, websites , web applications , rich web applications , game development ...
Adobe Director (formerly Macromedia Director, MacroMind Director, and MacroMind VideoWorks) was a multimedia application authoring platform created by Macromedia and managed by Adobe Systems until its discontinuation.
The Apple Media Tool was a multimedia authoring tool and associated programming environment sold by Apple in the late 1990s. It was primarily aimed at producing multimedia presentations for distribution on CD-ROM and was aimed at graphic designers who did not have programming experience.
iShell is a traditional multimedia authoring environment, similar in many ways to Macromedia Director.A descendant of the Apple Media Tool, iShell is designed to be easy to use, but powerful enough to grow as a user's skill set increases. iShell was first released by Tribeworks in 1999.
GLPro was a multimedia authoring application for MS-DOS and Microsoft Windows. GLPro is a contraction of Graphics Language Professional, and was written by John Bridges as a successor to GRASP. Windows support in GLPro was released in the summer of 1996.
Due to the peculiar multimedia capabilities of the Amiga as well as the features of the bit blitter circuit, it was capable of performing advanced animation and video authoring at a professional level in the 1980s and thus seeded the creation of a vast amount of software to fill this segment of the professional video editing market.