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Full flight simulator (FFS) is a term used by national (civil) aviation authorities (NAA) for a high technical level of flight simulator. Such authorities include the Federal Aviation Administration (FAA) in the United States and the European Aviation Safety Agency (EASA). There are currently four levels of full flight simulator, levels A ...
The term "flight simulator" may carry slightly different meaning in general language and technical documents. In past regulations, it referred specifically to devices which can closely mimic the behavior of aircraft throughout various procedures and flight conditions. [2] In more recent definitions, this has been named "full flight simulator". [3]
Microsoft Flight Simulator is a series of flight simulator programs for MS-DOS, Classic Mac OS, and Microsoft Windows operating systems.It was an early product in the Microsoft application portfolio and differed significantly from Microsoft's other software, which was largely business-oriented.
FS1 Flight Simulator is a 1979 video game published by Sublogic for the Apple II. A TRS-80 version followed in 1980. FS1 Flight Simulator is a flight simulator in the cockpit of a slightly modernized Sopwith Camel. FS1 is the first in a line of simulations from Sublogic which, beginning in 1982, were also sold by Microsoft as Microsoft Flight ...
Microsoft Flight Simulator 3 improved the flight experience by adding additional aircraft and airports to the simulated area found in Flight Simulator 2, as well as improved high-res graphics, and other features lifted from the Amiga/ST versions. The three simulated aircraft were the Gates Learjet 25, Cessna Skylane, and Sopwith Camel.
In 2016, the academy purchased an Airbus A320 touch screen trainer, enhancing flight training preparation on the full flight simulator [12] and the first cadet program was launched. [13] In 2018, BAA Training Aviation Academy purchased an Airbus A320 Door and Slide Trainer for cabin crew and pilot training. [14]
Diagram of a cross-cockpit collimated display and its fitment to a full flight simulator. A cross-cockpit collimated display (CCCD) is a display system used in full flight simulators (FFS) to provide the crew with a high-fidelity out-the-window view of the simulated environment around the aircraft. [1]
AXIS Flight Training Systems GmbH supplies EASA- and FAA-compliant flight training equipment, from flat panel trainers to full flight simulators. It was founded in 2004 in Graz / Austria . [ 1 ] Their first design was a level D full flight simulator.
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