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Pages in category "Irrational Games" The following 14 pages are in this category, out of 14 total. This list may not reflect recent changes. ...
Development on BioShock Infinite, what would be Irrational's last game, started in 2008, about half a year after completion of the original BioShock.Following the game's public announcement in 2010, the company was pressured by 2K Games and the gaming consumers to make sure the title lived up to the expectations that the promotional material had set for it.
An abstract strategy game is a board, card or other game where game play does not simulate a real world theme, and a player's decisions affect the outcome.Many abstract strategy games are also combinatorial, i.e. they provide perfect information, and rely on neither physical dexterity nor random elements such as rolling dice or drawing cards or tiles.
Constant sum: A game is a constant sum game if the sum of the payoffs to every player are the same for every single set of strategies. In these games, one player gains if and only if another player loses. A constant sum game can be converted into a zero sum game by subtracting a fixed value from all payoffs, leaving their relative order unchanged.
This is a list of board games.See the article on game classification for other alternatives, or see Category:Board games for a list of board game articles. Board games are games with rules, a playing surface, and tokens that enable interaction between or among players as players look down at the playing surface and face each other. [1]
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Levine served as lead writer and designer, [15] and the game shipped in 1999 to critical acclaim. [16] Irrational Games developed Freedom Force and its sequel Freedom Force vs the 3rd Reich, real-time tactical role-playing games that drew heavily on the love Levine and Irrational Games's artist Robb Waters had for the Silver Age of Comic Books.