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  2. List of open-source hardware projects - Wikipedia

    en.wikipedia.org/wiki/List_of_open-source...

    This is a list of open-source hardware projects, including computer systems and components, cameras, radio, telephony, science education, machines and tools, robotics, renewable energy, home automation, medical and biotech, automotive, prototyping, test equipment, and musical instruments.

  3. The Best YouTube Channels to Save Money on DIY Home Projects

    www.aol.com/finance/best-youtube-channels-save...

    A one-stop shop for home mechanics, the Scotty Kilmer YouTube channel is dedicated to automobile DIY. Kilmer uploads both bite-sized and longer-form videos on how to increase the longevity of your ...

  4. FIRST Tech Challenge - Wikipedia

    en.wikipedia.org/wiki/FIRST_Tech_Challenge

    FIRST Tech Challenge (FTC), formerly known as FIRST Vex Challenge, is a robotics competition for students in grades 7–12 to compete head to head, by designing, building, and programming a robot to compete in an alliance format against other teams.

  5. Bristlebot - Wikipedia

    en.wikipedia.org/wiki/Bristlebot

    A bristlebot or brushbot is an extremely simple form of walking robot. It is one of the simplest of all mobile robots, both in its function and its construction. As a result of this ease of construction, they have become popular projects at the school science fair level.

  6. Open-source robotics - Wikipedia

    en.wikipedia.org/wiki/Open-source_robotics

    Open source robotics means that information about the hardware is easily discerned, so that others can easily rebuild it. In turn, this requires design to use only easily available standard subcomponents and tools, and for the build process to be documented in detail including a bill of materials and detailed ('Ikea style') step-by-step building and testing instructions.

  7. Karel (programming language) - Wikipedia

    en.wikipedia.org/wiki/Karel_(programming_language)

    A program in Karel is used to control a simple robot named Karel that lives in an environment consisting of a grid of streets (left-right) and avenues (up-down). Karel understands five basic instructions: move (Karel moves by one square in the direction he is facing), turnLeft (Karel turns 90 ° left), putBeeper (Karel puts a beeper on the square he is standing at), pickBeeper (Karel lifts a ...

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