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Each compression specification defines various mechanisms by which raw video (in essence, a sequence of full-resolution uncompressed digital images) can be reduced in size, from simple bit compression (like Lempel-Ziv-Welch) to psycho-visual and motion summarization, and how the output is stored as a bit stream. So long as the encoder component ...
A video coding format [a] (or sometimes video compression format) is a content representation format of digital video content, such as in a data file or bitstream. It typically uses a standardized video compression algorithm, most commonly based on discrete cosine transform (DCT) coding and motion compensation .
A short video explaining the concept of video codecs. A video codec is software or hardware that compresses and decompresses digital video.In the context of video compression, codec is a portmanteau of encoder and decoder, while a device that only compresses is typically called an encoder, and one that only decompresses is a decoder.
Bink uses a wavelet-based compression algorithm optimized for game video sequences. It supports resolutions up to 4K and can encode at bitrates from 500 kbps to 200 Mbps. The codec is designed for efficient decompression, leveraging multithreading and SIMD instructions on modern CPUs.
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Advanced Video Coding (AVC), also referred to as H.264 or MPEG-4 Part 10, is a video compression standard based on block-oriented, motion-compensated coding. [2] It is by far the most commonly used format for the recording, compression, and distribution of video content, used by 91% of video industry developers as of September 2019.
DV uses lossy compression of video while audio is stored uncompressed. [7] An intraframe video compression scheme is used to compress video on a frame-by-frame basis with the discrete cosine transform (DCT). Closely following the ITU-R Rec. 601 standard, DV video employs interlaced scanning with the luminance sampling frequency of 13.5 MHz ...
Apple ProRes is a high quality, "visually lossless" lossy video compression format developed by Apple Inc. for use in post-production that supports video resolution up to 8K.It is the successor of the Apple Intermediate Codec and was introduced in 2007 with Final Cut Studio 2. [1]