Search results
Results from the WOW.Com Content Network
The 10th Anniversary Dungeons & Dragons Collector's Set boxed set, published by TSR in 1984, included the rulebooks from the Basic, Expert, and Companion sets; modules AC2 Combat Shield and Mini-adventure, AC3 The Kidnapping of Princess Arelina, In Search of the Unknown, B2 The Keep on the Borderlands, and M1 Blizzard Pass; Player Character Record Sheets; and dice.
This is a list of official Dungeons & Dragons adventures published by Wizards of the Coast as separate publications. It does not include adventures published as part of supplements, officially licensed Dungeons & Dragons adventures published by other companies, official d20 System adventures and other Open Game License adventures that may be compatible with Dungeons & Dragons.
A module in Dungeons & Dragons is an adventure published by TSR.The term is usually applied to adventures published for all Dungeons & Dragons games before 3rd Edition. For 3rd Edition and beyond new publisher Wizards of the Coast uses the term adventure.
[[Category:War map templates]] to the <includeonly> section at the bottom of that page. Otherwise, add <noinclude>[[Category:War map templates]]</noinclude> to the end of the template code, making sure it starts on the same line as the code's last character.
Journeys through the Radiant Citadel is an anthology of one-shot adventure modules where the Radiant Citadel acts as a central hub and starting point for each adventure. . Radiant Citadel is a city that was established in the ethereal plane by 27 great civilizations ages ago before it was forgotten, and then, 250 years ago, descendants from 15 of those civilizations reestablished it
Dungeons & Dragons (commonly abbreviated as D&D or DnD) [2] is a fantasy tabletop role-playing game (TTRPG) originally created and designed by Gary Gygax and Dave Arneson. [3] [4] [5] The game was first published in 1974 by Tactical Studies Rules (TSR). [5] It has been published by Wizards of the Coast, later a subsidiary of Hasbro, since 1997.
This setting book takes an in-depth look at the history, people, and places of Tal'Dorei, and includes new backgrounds, magic items, and monsters for the Fifth Edition rules". [ 41 ] Simon Yule, for GeekDad , wrote, "Unlike some of the more recent Wizards of the Coast fifth edition D&D campaign books, the Tal'Dorei Campaign Setting doesn't ...
In a subsequent re-release of the world of Greyhawk for the Advanced Dungeons & Dragons game, an arctic region of mysterious black ice in the northwestern area of the map was called Blackmoor. However, Arneson's Blackmoor became integral to a different setting and rules system, those of the Basic Dungeons & Dragons game.