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  2. Mutator method - Wikipedia

    en.wikipedia.org/wiki/Mutator_method

    Accessors conversely allow for synthesis of useful data representations from internal variables while keeping their structure encapsulated and hidden from outside modules. A monetary getAmount accessor may build a string from a numeric variable with the number of decimal places defined by a hidden currency parameter.

  3. OGNL - Wikipedia

    en.wikipedia.org/wiki/OGNL

    Object-Graph Navigation Language (OGNL) is an open-source Expression Language (EL) for Java, which, while using simpler expressions than the full range of those supported by the Java language, allows getting and setting properties (through defined setProperty and getProperty methods, found in JavaBeans), and execution of methods of Java classes.

  4. pandas (software) - Wikipedia

    en.wikipedia.org/wiki/Pandas_(software)

    Pandas (styled as pandas) is a software library written for the Python programming language for data manipulation and analysis. In particular, it offers data structures and operations for manipulating numerical tables and time series. It is free software released under the three-clause BSD license. [2]

  5. Access modifiers - Wikipedia

    en.wikipedia.org/wiki/Access_modifiers

    The class will be accessible to other classes in the same package but will be inaccessible to classes outside the package. When we say that a class is inaccessible, it simply means that we cannot create an object of that class or declare a variable of that class type. The protected access specifier too cannot be applied to a class.

  6. Method (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Method_(computer_programming)

    In class-based programming, methods are defined within a class, and objects are instances of a given class. One of the most important capabilities that a method provides is method overriding - the same name (e.g., area) can be used for multiple different kinds of classes. This allows the sending objects to invoke behaviors and to delegate the ...

  7. Property (programming) - Wikipedia

    en.wikipedia.org/wiki/Property_(programming)

    A property, in some object-oriented programming languages, is a special sort of class member, intermediate in functionality between a field (or data member) and a method.The syntax for reading and writing of properties is like for fields, but property reads and writes are (usually) translated to 'getter' and 'setter' method calls.

  8. Safe navigation operator - Wikipedia

    en.wikipedia.org/wiki/Safe_navigation_operator

    C# 6.0 and above have ?., the null-conditional member access operator (which is also called the Elvis operator by Microsoft and is not to be confused with the general usage of the term Elvis operator, whose equivalent in C# is ??, the null coalescing operator) and ?[], the null-conditional element access operator, which performs a null-safe call of an indexer get accessor.

  9. Data access object - Wikipedia

    en.wikipedia.org/wiki/Data_Access_Object

    In software, a data access object (DAO) is a pattern that provides an abstract interface to some type of database or other persistence mechanism.By mapping application calls to the persistence layer, the DAO provides data operations without exposing database details.