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  2. DirectX Raytracing - Wikipedia

    en.wikipedia.org/wiki/DirectX_Raytracing

    DirectX Raytracing (DXR) is a feature introduced in Microsoft's DirectX 12 that implements ray tracing, for video graphic rendering. DXR was released with the Windows 10 October update (version 1809) on October 10, 2018.

  3. DirectX - Wikipedia

    en.wikipedia.org/wiki/DirectX

    The performance discrepancies may be due to poor Nvidia driver optimizations for DirectX 12, or even hardware limitations of the card which was optimized for DirectX 11 serial execution; however, the exact cause remains unclear. [63] The performance improvements of DirectX 12 on the Xbox are not as substantial as on the PC. [64]

  4. DirectX Diagnostic Tool - Wikipedia

    en.wikipedia.org/wiki/DirectX_Diagnostic_Tool

    DirectX Diagnostic Tool displays information about the current display settings and the video hardware on the Display tab. If the computer has more than one monitor, then DirectX Diagnostic Tool will display a separate tab for each monitor. This tab can disable DirectDraw, Direct3D, and/or AGP Texture Acceleration for

  5. Windows Display Driver Model - Wikipedia

    en.wikipedia.org/wiki/Windows_Display_Driver_Model

    If more than one driver is used, Windows will disable one of them. [12] WDDM 1.1 does not have this limitation. [13] WDDM 1.0/1.1 does not allow some modes that were previously handled by the driver such as spanning mode (stretching the desktop across two monitors) [14] [15] although Dual View is still available. [12] [16]

  6. Features new to Windows 10 - Wikipedia

    en.wikipedia.org/wiki/Features_new_to_Windows_10

    Windows 10 includes DirectX 12 alongside WDDM 2.0. [12] [13] Unveiled March 2014 at GDC, DirectX 12 aims to provide "console-level efficiency" with "closer to the metal" access to hardware resources, and reduced CPU and graphics driver overhead.

  7. Windows Advanced Rasterization Platform - Wikipedia

    en.wikipedia.org/wiki/Windows_Advanced...

    In Windows 10, WARP has been updated to support Direct3D 12 at feature level 12_1; under Direct3D 12, WARP also replaces the Reference rasterizer. In Windows 11, WARP was updated to support feature level 12_2 (DirectX 12 Ultimate) with variable rate shading, sampler feedback, mesh shaders, and DirectX Raytracing.

  8. Direct3D - Wikipedia

    en.wikipedia.org/wiki/Direct3D

    Direct3D 12 version 2004 – Windows 10 May 2020 Update (version 2004) brings support for DirectX 12 Ultimate, Mesh & Amplification Shaders, [137] Sampler Feedback, [138] as well DirectX Raytracing Tier 1.1 [139] and memory allocation improvements.

  9. DirectX Video Acceleration - Wikipedia

    en.wikipedia.org/wiki/DirectX_Video_Acceleration

    DirectX Video Acceleration (DXVA) is a Microsoft API specification for the Microsoft Windows and Xbox 360 platforms that allows video decoding to be hardware-accelerated. The pipeline allows certain CPU -intensive operations such as iDCT , motion compensation and deinterlacing to be offloaded to the GPU .