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Cars (video game) Cars 2: The Video Game; Cars 3: Driven to Win; ... Rush: A Disney–Pixar Adventure; W. The World of Cars Online This page was ...
Cars 2 [156] Firebrand Games: 2011: Nintendo DS, Nintendo 3DS: Cars 2 [156] Virtual Toys: 2011: PlayStation Portable: Cars 2 [157] LeapFrog Enterprises, Inc. 2011: Leapster Kinect Rush: A Disney–Pixar Adventure: Asobo Studio: 2012: Xbox 360: Brave [158] Behaviour Interactive: 2012: PlayStation 3, Wii, Xbox 360, Microsoft Windows, Mac OS X ...
On June 6, 2006, a Cars video game based on the first Cars film was published by THQ titled Cars: The Video Game. It features 30 races and playable characters from the film. [32] In 2011, a racing game titled Cars 2: The Video Game was released, featuring several playable characters from the film including Lightning McQueen. [33]
Lightning McQueen, known primarily as Montgomery "Monty" McQueen before the events of the Cars films, (voiced by Owen Wilson in the films, Cars on the Road, video game adaption, Kinect Rush: A Disney-Pixar Adventure, and Lego The Incredibles, Ben Rausch in Cars 3: Driven to Win, and Keith Ferguson in Cars Toons and most video games), [1] is a custom-built race car who competes in the Piston ...
Cars 3: Driven to Win received "mixed or average" reviews from critics, according to review aggregator Metacritic. [6] [7] [8] IGN España said "Cars 3: Driven to Win is a fun game to play with our children, using a Mario Kart style control, but simplifying it rightly. A good number of hours of play to unlock all its contents make the purchase ...
The World of Cars Online was a massively multiplayer online racing game based on the Cars film series. The game was under development with Open Beta, which launched on March 1, 2010. [1] There was a sneak peek of the World of Cars called the Test Track which started in October 2008 and ended in November 2009 to make way for Open Beta. [2]
Cars is a 2006 adventure racing game published by THQ.The game is based on the 2006 film of the same name.It was released for the PlayStation 2, GameCube, Xbox, Microsoft Windows, Game Boy Advance, Nintendo DS, and PlayStation Portable in June 2006, with versions for the Xbox 360 and Wii released later that year.
In Rush: A Disney–Pixar Adventure, the player begins the game by creating an avatar with the Kinect sensor. The player's avatar changes based on the Pixar film they are playing, such as a car in Cars or a superhero in The Incredibles. The game takes place in the third-person and the levels are an action-adventure take.
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