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  2. Software design - Wikipedia

    en.wikipedia.org/wiki/Software_design

    Software design usually is directed by goals for the resulting system and involves problem-solving and planning – including both high-level software architecture and low-level component and algorithm design. In terms of the waterfall development process, software design is the activity of following requirements specification and before coding ...

  3. Software development process - Wikipedia

    en.wikipedia.org/wiki/Software_development_process

    In software engineering, a software development process or software development life cycle (SDLC) is a process of planning and managing software development. It typically involves dividing software development work into smaller, parallel, or sequential steps or sub-processes to improve design and/or product management .

  4. Software architecture - Wikipedia

    en.wikipedia.org/wiki/Software_architecture

    Documentation is the act of recording the design generated during the software architecture process. System design is described using several views that frequently include a static view showing the code structure of the system, a dynamic view showing the actions of the system during execution, and a deployment view showing how a system is ...

  5. Specification by example - Wikipedia

    en.wikipedia.org/wiki/Specification_by_example

    Highly abstract or novel new concepts can be difficult to understand without concrete examples. [citation needed] Specification by example is intended to construct an accurate understanding, and significantly reduces feedback loops in software development, leading to less rework, higher product quality, faster turnaround time for software changes and better alignment of activities of various ...

  6. Design by contract - Wikipedia

    en.wikipedia.org/wiki/Design_by_contract

    Design by contract (DbC), also known as contract programming, programming by contract and design-by-contract programming, is an approach for designing software. It prescribes that software designers should define formal , precise and verifiable interface specifications for software components , which extend the ordinary definition of abstract ...

  7. Process patterns - Wikipedia

    en.wikipedia.org/wiki/Process_patterns

    Typical examples are: Customer communication (a process activity). Analysis (an action). Requirements gathering (a process task). Reviewing a work product (a process task). Design model (a work product). Process patterns can be best seen in software design cycle which involves the common stages of development. For example, a generic software ...

  8. Software design pattern - Wikipedia

    en.wikipedia.org/wiki/Software_design_pattern

    In software engineering, a software design pattern or design pattern is a general, reusable solution to a commonly occurring problem in many contexts in software design. [1] A design pattern is not a rigid structure that can be transplanted directly into source code. Rather, it is a description or a template for solving a particular type of ...

  9. Object-oriented analysis and design - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_analysis...

    Object-oriented design (OOD) is the process of planning a system of interacting objects to solve a software problem. It is a method for software design . By defining classes and their functionality for their children (instantiated objects), each object can run the same implementation of the class with its state.