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Kinematic diagram of Cartesian (coordinate) robot A plotter is an implementation of a Cartesian coordinate robot.. A Cartesian coordinate robot (also called linear robot) is an industrial robot whose three principal axes of control are linear (i.e. they move in a straight line rather than rotate) and are at right angles to each other. [1]
The following outline is provided as an overview of and topical guide to robotics: . Robotics is a branch of mechanical engineering, electrical engineering and computer science that deals with the design, construction, operation, and application of robots, as well as computer systems for their control, sensory feedback, and information processing.
Simple robots exhibiting biological behaviors [178] Elsie and Elmer William Grey Walter: 1948 Formulation of principles of cybernetics: cybernetics: Norbert Wiener: 1956 First commercial robot, from the Unimation company founded by George Devol and Joseph Engelberger, based on Devol's patents [179] Unimate: George Devol: 1961 First installed ...
In robotics, robot kinematics applies geometry to the study of the movement of multi-degree of freedom kinematic chains that form the structure of robotic systems. [ 1 ] [ 2 ] The emphasis on geometry means that the links of the robot are modeled as rigid bodies and its joints are assumed to provide pure rotation or translation .
The surgeon sits on a console where he controls the robot wirelessly. The feed from the camera is projected on a monitor, allowing the surgeon to see the incisions. [ 2 ] The system is built to mimic the movement of the surgeon’s hands and has the ability to filter slight hand tremors.
A kinematic diagram is a schematic of the mechanical system that shows the kinematic chain. The modern use of kinematic chains includes compliance that arises from flexure joints in precision mechanisms, link compliance in compliant mechanisms and micro-electro-mechanical systems, and cable compliance in cable robotic and tensegrity systems. [3 ...
Turtle graphics are often associated with the Logo programming language. [2] Seymour Papert added support for turtle graphics to Logo in the late 1960s to support his version of the turtle robot, a simple robot controlled from the user's workstation that is designed to carry out the drawing functions assigned to it using a small retractable pen set into or attached to the robot's body.
When controlled motors actuate the linkage, the whole system (a mechanism and its actuators) becomes a robot. [4] This is usually done by placing two servomotors (to control the two degrees of freedom) at the joints A and B, controlling the angle of the links L2 and L5. L1 is the grounded link.