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Network planning and design is an iterative process, encompassing topological design, network-synthesis, and network-realization, and is aimed at ensuring that a new telecommunications network or service meets the needs of the subscriber and operator. [1] The process can be tailored according to each new network or service. [2]
Network architecture is the design of a computer network.It is a framework for the specification of a network's physical components and their functional organization and configuration, its operational principles and procedures, as well as communication protocols used.
The DCell is a highly scalable architecture where a four level DCell with only six servers in cell 0 can accommodate around 3.26 million servers. Besides very high scalability, the DCell architecture depicts very high structural robustness. [13] However, cross section bandwidth and network latency is a major issue in DCell DCN architecture. [1]
Network standards are a type of internet standard which defines rules for data communication in networking technologies and processes. Internet standards allow for the communication procedure of a device to or from other devices. In reference to the TCP/IP Model, common standards and protocols in each layer are as follows: [citation needed]
The end-to-end principle is a design framework in computer networking.In networks designed according to this principle, guaranteeing certain application-specific features, such as reliability and security, requires that they reside in the communicating end nodes of the network.
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Software architecture is concerned with deciding what has to be done and which program component is going to do it (how something is done is left to the detailed design phase below). This is particularly important when a software system contains more than one program since it effectively defines the interface between these various programs.