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  2. List of backward-compatible games for Xbox One and Series X/S

    en.wikipedia.org/wiki/List_of_backward...

    At its launch in November 2013, the Xbox One did not have native backward compatibility with original Xbox or Xbox 360 games. [3] [4] Xbox Live director of programming Larry "Major Nelson" Hryb suggested users could use the HDMI-in port on the console to pass an Xbox 360 or any other device with HDMI output [5] through Xbox One.

  3. List of Xbox Series X and Series S games - Wikipedia

    en.wikipedia.org/wiki/List_of_Xbox_Series_X_and...

    The following is a list of games that have been announced for release or released on the Xbox Series X and Xbox Series S.Both were released on November 10, 2020. The Xbox Series X and Series S have full backward compatibility with Xbox One games as well as several Xbox 360 and original Xbox games that were supported on the Xbox One, excluding those that used Kinect. [1]

  4. List of Xbox One and Series X/S accessories - Wikipedia

    en.wikipedia.org/wiki/List_of_Xbox_One_and...

    Up to four controllers are able to connect to Xbox One, Series X, or Series S including wired and wireless gamepads. The wireless controllers run on either AA batteries (Alkaline or rechargeable) or on a rechargeable battery pack. Xbox 360 controllers are not compatible with the Xbox One or Series X/S. The controller is also compatible with PCs.

  5. XLink Kai - Wikipedia

    en.wikipedia.org/wiki/XLink_Kai

    XLink Kai is a program developed by Team XLink allowing for online play of video games with support for LAN multiplayer modes. It enables players on the GameCube, Nintendo Switch, PlayStation 2, PlayStation 3, PlayStation 4, PlayStation Portable, PlayStation Vita / PlayStation TV, Xbox, Xbox 360, and Xbox One to play games across the Internet using a network configuration that simulates a ...

  6. Microsoft XNA - Wikipedia

    en.wikipedia.org/wiki/Microsoft_XNA

    XNA Game Studio 3.0 (for Visual Studio 2008 or the free Visual C# 2008 Express Edition) allows production of games targeting the Zune platform and adds Xbox Live community support. It was released on October 30, 2008, and supported C# 3.0, LINQ and most versions of Visual Studio 2008. XNA Game Studio 4.0 was released on September 16, 2010. [19]

  7. Cross-platform software - Wikipedia

    en.wikipedia.org/wiki/Cross-platform_software

    Natively developed containers present hardware features of the mobile devices or tablets through an API to HTML5 code thus facilitating the development of mobile apps that run on different platforms. Boden: a UI framework written in C++. Cairo: a free software library used to provide a vector graphics-based, device-independent API. It is ...

  8. List of Xbox 360 System Link games - Wikipedia

    en.wikipedia.org/wiki/List_of_Xbox_360_System...

    Bots available for empty player slots. 4-player Campaign co-op, and up to 5-player co-op in Survival Mode. Backwards-compatible with Xbox One.System Link does not work between Xbox 360 and Xbox One due to versioning differences. God Mode (Arcade) 4 1 4 GRID: 12 source: mobygames.com Guardian Heroes (Arcade) 4 4

  9. RetroArch - Wikipedia

    en.wikipedia.org/wiki/RetroArch

    In November 2020, RetroArch in conjunction with a PCSX2 libretro core allowed the Xbox Series X and Series S to emulate the PlayStation 2, something that Sony's own PlayStation 5 could not do at the time. [20] On September 14, 2021, RetroArch was released on Steam. [21] On May 15, 2024, RetroArch was officially released on iOS through the App ...