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The :hover pseudo-class in CSS allows developers to define the styles that should be applied to an element. The styles are applied when the user hovers their mouse pointer over the element. Unlike static CSS properties, the :hover pseudo-class targets an element only when a specific condition (hovering) is met. The styles are not applied at all ...
The cursor for the Windows Command Prompt (appearing as an underscore at the end of the line). In most command-line interfaces or text editors, the text cursor, also known as a caret, [4] is an underscore, a solid rectangle, or a vertical line, which may be flashing or steady, indicating where text will be placed when entered (the insertion point).
To demonstrate specificity Inheritance Inheritance is a key feature in CSS; it relies on the ancestor-descendant relationship to operate. Inheritance is the mechanism by which properties are applied not only to a specified element but also to its descendants. Inheritance relies on the document tree, which is the hierarchy of XHTML elements in a page based on nesting. Descendant elements may ...
Web browsers are an example of these types of windows. Text terminal windows present a character-based, command-driven text user interfaces within the overall graphical interface. MS-DOS and Unix consoles are examples of these types of windows. Terminal windows often conform to the hotkey and display conventions of CRT-based terminals that ...
In web programming languages such as HTML, SVG, and CSS, this is associated with the concept of pointer-events (e.g. user-initiated cursor movement or object selection). Collision detection is a related concept for detecting intersections of two or more different graphical objects, rather than intersection of a cursor with one or more graphical ...
CSS 2.0 allows the "cursor" property to be set to "hand" or "pointer" to intentionally change the mouse cursor to this symbol when hovering over an object; "move" may produce a closed fisted hand. Many video games made in the 1980s and '90s, primarily text-based adventure games, also used these cursors. [citation needed]
Cursor (databases), a control structure that enables traversal over the records in a database; Cursor, a value that is the position of an object in some known data structure, a predecessor of pointers; Cursor (slide rule), indicates corresponding points on scales that are not adjacent to each other
In this text navigation mode the ‘cursor’, often depicted as a blinking vertical line, appears within the text on-screen. The user can then navigate throughout the text by using the arrow navigation keys to cause the cursor to move; typically changing the cursor's location in increments of character position horizontally and of text line vertically.