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  2. Queue (abstract data type) - Wikipedia

    en.wikipedia.org/wiki/Queue_(abstract_data_type)

    In a FIFO data structure, the first element added to the queue will be the first one to be removed. This is equivalent to the requirement that once a new element is added, all elements that were added before have to be removed before the new element can be removed. A queue is an example of a linear data structure, or more abstractly a ...

  3. Double-ended queue - Wikipedia

    en.wikipedia.org/wiki/Double-ended_queue

    Double-ended queues can also be implemented as a purely functional data structure. [3]: 115 Two versions of the implementation exist. The first one, called 'real-time deque, is presented below. It allows the queue to be persistent with operations in O(1) worst-case time, but requires lazy lists with memoization. The second one, with no lazy ...

  4. Queueing theory - Wikipedia

    en.wikipedia.org/wiki/Queueing_theory

    What some may view to be an inconvenience could possibly be the most effective method. Queueing theory, a discipline rooted in applied mathematics and computer science, is a field dedicated to the study and analysis of queues, or waiting lines, and their implications across a diverse range of applications.

  5. Dijkstra's algorithm - Wikipedia

    en.wikipedia.org/wiki/Dijkstra's_algorithm

    A min-priority queue is an abstract data type that provides 3 basic operations: add_with_priority(), decrease_priority() and extract_min(). As mentioned earlier, using such a data structure can lead to faster computing times than using a basic queue. Notably, Fibonacci heap [19] or Brodal queue offer optimal implementations for those 3 ...

  6. Discrete-event simulation - Wikipedia

    en.wikipedia.org/wiki/Discrete-event_simulation

    A common exercise in learning how to build discrete-event simulations is to model a queueing system, such as customers arriving at a bank teller to be served by a clerk.. In this example, the system objects are Customer and Teller, while the system events are Customer-Arrival, Service-Start and Service-

  7. Queue - Wikipedia

    en.wikipedia.org/wiki/Queue

    Queue (abstract data type), a type of data structure in computer science Circular queue; Double-ended queue, also known as a deque; Priority queue; FIFO (computing and electronics) Load (computing) or queue, system load of a computer's operating system; Message queue; Queueing theory, the study of wait lines

  8. d-ary heap - Wikipedia

    en.wikipedia.org/wiki/D-ary_heap

    The d-ary heap or d-heap is a priority queue data structure, a generalization of the binary heap in which the nodes have d children instead of 2. [1] [2] [3] Thus, a binary heap is a 2-heap, and a ternary heap is a 3-heap. According to Tarjan [2] and Jensen et al., [4] d-ary heaps were invented by Donald B. Johnson in 1975. [1]

  9. M/M/1 queue - Wikipedia

    en.wikipedia.org/wiki/M/M/1_queue

    An M/M/1 queue is a stochastic process whose state space is the set {0,1,2,3,...} where the value corresponds to the number of customers in the system, including any currently in service. Arrivals occur at rate λ according to a Poisson process and move the process from state i to i + 1.