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An illustration of Newton's method. In numerical analysis, the Newton–Raphson method, also known simply as Newton's method, named after Isaac Newton and Joseph Raphson, is a root-finding algorithm which produces successively better approximations to the roots (or zeroes) of a real-valued function.
Newton's method uses curvature information (i.e. the second derivative) to take a more direct route. In calculus, Newton's method (also called Newton–Raphson) is an iterative method for finding the roots of a differentiable function, which are solutions to the equation =.
Newton's method may not converge if started too far away from a root. However, when it does converge, it is faster than the bisection method; its order of convergence is usually quadratic whereas the bisection method's is linear. Newton's method is also important because it readily generalizes to higher-dimensional problems.
For finding one root, Newton's method and other general iterative methods work generally well. For finding all the roots, arguably the most reliable method is the Francis QR algorithm computing the eigenvalues of the companion matrix corresponding to the polynomial, implemented as the standard method [1] in MATLAB.
A method analogous to piece-wise linear approximation but using only arithmetic instead of algebraic equations, uses the multiplication tables in reverse: the square root of a number between 1 and 100 is between 1 and 10, so if we know 25 is a perfect square (5 × 5), and 36 is a perfect square (6 × 6), then the square root of a number greater than or equal to 25 but less than 36, begins with ...
Mathematical methods relating to successive approximation include: Babylonian method, for finding square roots of numbers [3] Fixed-point iteration [4] Means of finding zeros of functions: Halley's method; Newton's method; Differential-equation matters: Picard–Lindelöf theorem, on existence of solutions of differential equations
Newton's method — based on linear approximation around the current iterate; quadratic convergence Kantorovich theorem — gives a region around solution such that Newton's method converges; Newton fractal — indicates which initial condition converges to which root under Newton iteration; Quasi-Newton method — uses an approximation of the ...
A root-finding algorithm is a numerical method or algorithm for finding a value x such that f(x) = 0, for a given function f. Here, x is a single real number. Root-finding algorithms are studied in numerical analysis.