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Transformers: Lost Light is an American science fiction / action-adventure comic book written by James Roberts and published by IDW Publishing, taking place in their Transformers universe. Lost Light acts as a sequel to The Transformers: More than Meets the Eye which was published from 2012 to 2016, also written by Roberts.
During the race, members of Mayhem set traps around the track and kill several racers. When Axer attempts to kill Knock Out, he is killed by Breakdown. Knock Out wins the race as a result, but the Wreckers failed on their mission to stop Mayhem for good. [12] #4 "Tread & Circuits: Part Four" David Mariotte Jack Lawrence: Heather Breckel January ...
Transformers: Till All Are One #9–12, Transformers: Optimus Prime #1–6 and Transformers: Lost Light #1–7. 384 March 29, 2022 978-1684058778: 3 Revolutionaries #5-8, Transformers: Lost Light #8–12, Transformers: Optimus Prime #7-10, Transformers Annual 2017 and Transformers: Salvation: 400 September 27, 2022 978-1413304541
Blaze and Blade: Eternal Quest •Legend of Foresia : La Contrée interdite FR: Technology and Entertainment Software: Funsoft: January 28, 1998: June 4, 1999: Unreleased Blazing Dragons: The Illusions Game Company: Crystal Dynamics: Unreleased: November 1996: October 3, 1996: Blend X Brand: Tonkin House: Tonkin House June 29, 2000: Unreleased ...
The Matrix Quest began when Primus, the Transformers' god and core of their homeworld, Cybertron was reawakened, alerting his nemesis, Unicron to his location. Optimus Prime, the Autobot leader, had deduced that the only thing capable of stopping Unicron was the Creation Matrix, which he had once carried inside his body.
It continued the Marvel Comics canceled Transformers series picking up after the final issue (#80) which was published in July 1991, disregarding the prior sequel comic Transformers: Generation 2, or the Fun Publications webcomic Transformers: Classics that had previously done the same. 21 years later, the series (now under IDW) resumed, and ...
But he concluded with a strong recommendation, saying, "Play is tense, suspenseful, and exciting, since the objectives are extremely difficult, and death is swift. The importance of good luck and the distraction of the vivid dungeon setting help suppress competitive impulses, making the Dungeonquest game quite comfortable for social play." [1]
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