enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. 2Fort - Wikipedia

    en.wikipedia.org/wiki/2Fort

    Steve Hogarty of PC Zone commented on how familiar 2Fort was to players of Team Fortress Classic upon the release of Team Fortress 2, saying that "even if you'd already been told it was a remade version of the popular Team Fortress Classic map [...] its layout already exists as a semi-familiar strategy map in the back of your mind".

  3. Gang Garrison 2 - Wikipedia

    en.wikipedia.org/wiki/Gang_Garrison_2

    Gang Garrison 2 is an open-source indie video game "demake" of Valve's Team Fortress 2. Inspired by the 3D graphics of Team Fortress 2, it takes place in a 2D, 8-bit environment, while retaining its online multiplayer gameplay. The game was started by TIGSource users "mrfredman" and "MedO", with other users contributing to development.

  4. List of games using procedural generation - Wikipedia

    en.wikipedia.org/wiki/List_of_games_using...

    Maps (Worlds) can be generated, either randomly, using a seed, or via third party tools. The distribution of POIs and loot is also generative. Anarchy Online: 2001 Funcom Mission rewards, loot, dungeon layout, and location on the world map can be generated based on selections made at mission terminals. [6] [unreliable source] Astroneer: 2019

  5. Map seed - Wikipedia

    en.wikipedia.org/wiki/Map_seed

    In video games using procedural world generation, the map seed is a (relatively) short number or text string which is used to procedurally create the game world ("map"). "). This means that while the seed-unique generated map may be many megabytes in size (often generated incrementally and virtually unlimited in potential size), it is possible to reset to the unmodified map, or the unmodified ...

  6. Team Fortress 2 - Wikipedia

    en.wikipedia.org/wiki/Team_Fortress_2

    Team Fortress 2 (TF2) is a multiplayer first-person shooter game developed and published by Valve Corporation in 2007. It is the sequel to the 1996 Team Fortress mod for Quake and its 1999 remake, Team Fortress Classic .

  7. Moral Injury: The Grunts - The Huffington Post

    projects.huffingtonpost.com/moral-injury/the...

    Can we imagine ourselves back on that awful day in the summer of 2010, in the hot firefight that went on for nine hours? Men frenzied with exhaustion and reckless exuberance, eyes and throats burning from dust and smoke, in a battle that erupted after Taliban insurgents castrated a young boy in the village, knowing his family would summon nearby Marines for help and the Marines would come ...

  8. Procedural generation - Wikipedia

    en.wikipedia.org/wiki/Procedural_generation

    A procedurally generated dungeon map in the videogame NetHack. Prior to graphically oriented video games, roguelike games, a genre directly inspired by Dungeons & Dragons adopted for solitary play, heavily utilized procedural generation to randomly produce dungeons, in the same manner that tabletop systems had done.

  9. Hex map - Wikipedia

    en.wikipedia.org/wiki/Hex_map

    The hex map has been a favourite for game designers since 1961, when Charles S. Roberts of the Avalon Hill game company published the second edition of Gettysburg with a hex map. The hex grid is a distinguishing feature of the games from many wargame publishers, and a few other games (such as The Settlers of Catan ) .