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  2. Halo Original Soundtrack - Wikipedia

    en.wikipedia.org/wiki/Halo_Original_Soundtrack

    O'Donnell's first piece of music, "Halo", which would become "the signature theme for Halo", was written and recorded in three days. [1] O'Donnell convinced Alex Seropian to allow him to produce an original piece of music for the game's 1999 Macworld Conference & Expo demonstration. He drew inspiration for the theme from The Beatles' "Yesterday ...

  3. The Greatest Video Game Music - Wikipedia

    en.wikipedia.org/wiki/The_Greatest_Video_Game_Music

    The Greatest Video Game Music, performed by the London Philharmonic Orchestra, features classical orchestrations of video game themes including those from Super Mario Bros., Call of Duty, Metal Gear Solid, Final Fantasy, Halo, World of Warcraft, Angry Birds and many more. [1]

  4. Halo (franchise) - Wikipedia

    en.wikipedia.org/wiki/Halo_(franchise)

    Rippy listened to O'Donnell's soundtracks for inspiration and incorporated the Halo theme into parts of his arrangements. In addition to synthesized and orchestral components, the composer focused on the choir and piano as essential elements, feeling these were important in creating the "Halo sound". [115]

  5. Martin O'Donnell - Wikipedia

    en.wikipedia.org/wiki/Martin_O'Donnell

    Reach was Bungie's last Halo project. O'Donnell called the prospect of writing new music both a challenge and a relief to step away from the iconic themes of Halo. [21] [22] In 2015, music from the Halo series was voted by listeners into the Classic FM Hall of Fame for the first time, reaching position 244. [23] O'Donnell at an event in 2018

  6. List of Halo media - Wikipedia

    en.wikipedia.org/wiki/List_of_Halo_media

    Halo franchise logo. Halo is a science fiction video game franchise created by Bungie and owned and published by Xbox Game Studios.Central to the Halo series are the three first-person shooter video games Halo: Combat Evolved, Halo 2 and Halo 3; novelizations, soundtracks, and other media are also available.

  7. Gareth Coker - Wikipedia

    en.wikipedia.org/wiki/Gareth_Coker

    Gareth Coker continued his collaboration with Moon Studios in the sequel to Ori and the Blind Forest, Ori and the Will of the Wisps.Like with the first game, Coker “worked closely with the entire team over the course of the games’ development, studying the story beats, looking at art assets, and watching how people play the game to make sure everything fit perfectly”. [13]

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  9. Michael Salvatori - Wikipedia

    en.wikipedia.org/wiki/Michael_Salvatori

    Michael Salvatori was born in Elmhurst, Illinois, in 1954.He attended Visitation Catholic School until eighth grade. He then attended York High School in the early 70s. After Salvatori had finished college he took a bank loan to build a basement studio at his home in Wheaton, which would later be used to record Salvatori's first solo album, Waiting for Autumn, published in 1982 when Salvatori ...