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  2. WebXR - Wikipedia

    en.wikipedia.org/wiki/WebXR

    WebXR Device API is a Web application programming interface (API) [1] [2] that describes support for accessing augmented reality and virtual reality devices, such as the HTC Vive, Oculus Rift, Meta Quest, Google Cardboard, HoloLens, Apple Vision Pro, Android XR-based devices, Magic Leap or Open Source Virtual Reality (OSVR), in a web browser.

  3. Meta Horizon Store - Wikipedia

    en.wikipedia.org/wiki/Meta_Horizon_Store

    The Meta Horizon Store, known from 2013 to 2015 as Oculus Share, 2015 to 2022 as Oculus Store and from 2022 to 2024 as the Meta Quest Store, is the main video game and app store digital distribution service and storefront developed by Meta Platforms for the Meta Quest and its successors, as well as for Meta Horizon OS-based devices.

  4. Meta Horizon OS - Wikipedia

    en.wikipedia.org/wiki/Meta_Horizon_OS

    [5] [6] The development of the software parlayed into Facebook's own plans for VR headset development. Oculus Go, the first Oculus device to use Android and the company's first standalone VR device, was released on May 1, 2018. Apps and games made for the Rift headsets were backwards-compatible with the Oculus Quest.

  5. Reality Labs - Wikipedia

    en.wikipedia.org/wiki/Reality_Labs

    Reality Labs, formerly Oculus VR, is a business and research unit of Meta Platforms (formerly Facebook Inc.) that produces virtual reality (VR) and augmented reality (AR) hardware and software, including virtual reality headsets such as the Quest, and online platforms such as Horizon Worlds.

  6. OAuth - Wikipedia

    en.wikipedia.org/wiki/OAuth

    The crucial difference is that in the OpenID authentication use case, the response from the identity provider is an assertion of identity; while in the OAuth authorization use case, the identity provider is also an API provider, and the response from the identity provider is an access token that may grant the application ongoing access to some ...

  7. OpenXR - Wikipedia

    en.wikipedia.org/wiki/OpenXR

    Support for OpenXR application development can be found in the following engines: Unreal Engine, with initial support in the 4.24 [24] Blender, with initial support in the 2.83 LTS release from June 2020 [25] Unity, with initial support in the 2020.2 release from December 2020 [26] Godot, with initial support in the 4.0 [27] Autodesk VRED [28]

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    mail.aol.com

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  9. List of OAuth providers - Wikipedia

    en.wikipedia.org/wiki/List_of_OAuth_providers

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