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  2. Guess 2/3 of the average - Wikipedia

    en.wikipedia.org/wiki/Guess_2/3_of_the_average

    The mean number chosen when playing the "guess 2/3 of the average" game four consecutive rounds. Grosskopf and Nagel's investigation also revealed that most players do not choose 0 the first time they play this game. Instead, they realise that 0 is the Nash Equilibrium after some repetitions. [14]

  3. Quick Pick vs Picking Your Own Lotto Numbers: Is One ... - AOL

    www.aol.com/quick-pick-vs-picking-own-115700389.html

    And because we humans tend to gravitate towards the same numbers (lucky number "7," for example, or numbers between 1 and 31 that correspond to special dates on the calendar, there's a possibility ...

  4. Game of the Day: Think Ahead - AOL

    www.aol.com/news/2012-06-12-game-of-the-day...

    Pick a number, any number! But numbers have consequences in today's Game of the Day, Think Ahead, a competitive puzzler best described as mathematics meets chess. You've the choice to play against ...

  5. Lottery mathematics - Wikipedia

    en.wikipedia.org/wiki/Lottery_mathematics

    The numerator equates to the number of ways to select the winning numbers multiplied by the number of ways to select the losing numbers. For a score of n (for example, if 3 choices match three of the 6 balls drawn, then n = 3), ( 6 n ) {\displaystyle {6 \choose n}} describes the odds of selecting n winning numbers from the 6 winning numbers.

  6. Number Scrabble - Wikipedia

    en.wikipedia.org/wiki/Number_Scrabble

    A 3x3 magic square of the numbers 1 through 9. Number Scrabble is played with the list of numbers between 1 and 9. Each player takes turns picking a number from the list. Once a number has been picked, it cannot be picked again. If a player has picked three numbers that add up to 15, that player wins the game.

  7. List of The Price Is Right pricing games - Wikipedia

    en.wikipedia.org/wiki/List_of_The_Price_Is_Right...

    The contestant is given seven $1 bills and shown the first digit in the price of a car. The contestant guesses the remaining digits in the price, one at a time, losing $1 for each digit of difference between their guess and the correct digit.

  8. Odds and evens (hand game) - Wikipedia

    en.wikipedia.org/wiki/Odds_and_evens_(hand_game)

    Odds and evens is a simple game of chance and hand game, involving two people simultaneously revealing a number of fingers and winning or losing depending on whether they are odd or even, or alternatively involving one person picking up coins or other small objects and hiding them in their closed hand, while another player guesses whether they have an odd or even number.

  9. Lottery wheeling - Wikipedia

    en.wikipedia.org/wiki/Lottery_wheeling

    This example can be used to illustrate the main guarantee of the chosen system (a 4-win if four of the 10 player’s numbers are drawn): Suppose the numbers 7,12,29, and 40 are drawn (these are shaded in the player's tickets), then the system guarantees at least one 4-win, by design. Indeed, it is easy to check that this is so.