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  2. Feature levels in Direct3D - Wikipedia

    en.wikipedia.org/wiki/Feature_levels_in_Direct3D

    In Direct3D 11, the concept of feature levels has been further expanded to run on most downlevel hardware including Direct3D 9 cards with WDDM drivers.. There are seven feature levels provided by D3D_FEATURE_LEVEL structure; levels 9_1, 9_2 and 9_3 (collectively known as Direct3D 10 Level 9) re-encapsulate various features of popular Direct3D 9 cards conforming to Shader Model 2.0, while ...

  3. DirectX - Wikipedia

    en.wikipedia.org/wiki/DirectX

    DirectX 11.1 was also partially backported to Windows 7, via the Windows 7 platform update. [47] [48] DirectX 11.2 is included in Windows 8.1 (including the RT version) and Windows Server 2012 R2. [49] It added some new features to Direct2D like geometry realizations. [50]

  4. Direct3D - Wikipedia

    en.wikipedia.org/wiki/Direct3D

    Direct3D 12 for Windows 10 requires graphics hardware conforming to feature levels 11_0 and 11_1 which support virtual memory address translations and requires WDDM 2.0 drivers. There are two new feature levels, 12_0 and 12_1, which include some new features exposed by Direct3D 12 that are optional on levels 11_0 and 11_1. [ 158 ]

  5. ANGLE (software) - Wikipedia

    en.wikipedia.org/wiki/ANGLE_(software)

    ANGLE (Almost Native Graphics Layer Engine) is an open source, cross-platform graphics engine abstraction layer developed by Google. [1] ANGLE translates OpenGL ES 2/3 calls to DirectX 9, 11, OpenGL or Vulkan API calls.

  6. DXVK - Wikipedia

    en.wikipedia.org/wiki/DXVK

    DXVK was first developed by Philip Rebohle to support Direct3D 11 games only [13] as a result of poor compatibility and low performance of Wine's Direct3D 11 to OpenGL translation layer. In 2018, the developer was sponsored by Valve to work on the project full-time in order to advance compatibility of the Linux version of Steam with Windows games.

  7. Windows Display Driver Model - Wikipedia

    en.wikipedia.org/wiki/Windows_Display_Driver_Model

    [11] One of the limitations of WDDM driver model version 1.0 is that it does not support multiple drivers in a multi-adapter, multi-monitor setup. If a multi-monitor system has more than one graphics adapter powering the monitors, both the adaptors must use the same WDDM driver. If more than one driver is used, Windows will disable one of them ...

  8. Windows 11 - Wikipedia

    en.wikipedia.org/wiki/Windows_11

    Windows 11 SE was announced on November 9, 2021, ... Compatible with DirectX 12 or later with WDDM 2.0 driver Display High definition (720p) ...

  9. Mesa (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Mesa_(computer_graphics)

    2014-11-18: Major commits were made to the code to support Direct3D 9. [180] 2015-09-15: Mesa 11 with OpenGL 4.0, 4.1 and OpenCL 1.2 (incomplete) 2015-12-15: Mesa 11.1 Driver VIRGL for virtual machines with OpenGL 3.3 2016-07-08: Mesa 12 with OpenGL 4.2, 4.3 and Vulkan 1.0 (Intel ANV and AMD RADV) 2016-11-01: Mesa 13 with OpenGL 4.4 and OpenGL ...