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McLaren Health Care Corporation, headquartered in Grand Blanc, Michigan, includes 12 hospitals in Michigan, ambulatory surgery centers, imaging centers, a 490-member employed primary and specialty care physician network, commercial and Medicaid HMOs covering more than 732,838 lives in Michigan and Indiana, home health, infusion and hospice providers, pharmacy services, a clinical laboratory ...
The Generic Modeling Environment (GME) is a domain-specific, model-integrated program synthesis tool for creating domain-specific models of large-scale systems. GME development started in 2000 at Vanderbilt University , US and continues well into 2022.
According to a report about a similar reauthorization bill in the House, "the Children’s Hospital Graduate Medical Education (CHGME) program was first enacted in 1999 as part of the Healthcare Research and Quality Act (Pub. L. 106–129 (text)) to provide freestanding children's hospitals with discretionary Federal support for direct and ...
GME of Deutscher Wetterdienst, weather prediction model of the German Weather Service Generic Modeling Environment , software modelling tool Granulomatous meningoencephalitis , disease of the central nervous system of dogs and, rarely, cats
Learn how to download and install or uninstall the Desktop Gold software and if your computer meets the system requirements.
The T.50 has been described by Gordon Murray Automotive as being the "spiritual successor to the Murray-devised McLaren F1". The T.50 shares familiar features with the F1: a central driving position with two passenger seats flanking the driver, a six-speed manual gearbox, V12 powertrain, small opening 'ticket' windows in the otherwise fixed ...
Ocean Software Ltd was a British software development company that became one of the biggest European video game developers and publishers of the 1980s and 1990s. The company was founded by David Ward and Jon Woods and was based in Manchester .
The 32-bit/64-bit era is most noted for the rise of fully 3D polygon games. While there were games prior that had used three-dimensional polygon environments, such as Virtua Racing and Virtua Fighter in the arcades and Star Fox on the Super NES, it was in this era that many game designers began to move traditionally 2D and pseudo-3D genres into 3D on video game consoles.