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  2. Stopping sight distance - Wikipedia

    en.wikipedia.org/wiki/Stopping_sight_distance

    The design sight distance allows a below-average driver to stop in time to avoid a collision in most cases. Driver perception/reaction distance is calculated by: d PRT = 0.278 Vt (metric) d PRT = 1.47 Vt (US customary) Where: d PRT = driver perception-reaction distance, m (ft) V = design speed, km/h (mph) t = brake reaction time, in seconds

  3. Piston motion equations - Wikipedia

    en.wikipedia.org/wiki/Piston_motion_equations

    For rod length 6" and crank radius 2" (as shown in the example graph below), numerically solving the acceleration zero-crossings finds the velocity maxima/minima to be at crank angles of ±73.17615°. Then, using the triangle law of sines, it is found that the rod-vertical angle is 18.60647° and the crank-rod angle is 88.21738°. Clearly, in ...

  4. Braking distance - Wikipedia

    en.wikipedia.org/wiki/Braking_distance

    For higher speeds up to about 100 km/h outside built-up areas, a similarly defined 2-second rule applies, which for 100 km/h translates to about 50 m. For speeds on the order of 100 km/h there is also the more or less equivalent rule that the stopping distance be the speed divided by 2 k/h, referred to as halber tacho ( half the speedometer ...

  5. Acceleration - Wikipedia

    en.wikipedia.org/wiki/Acceleration

    Calculation of the speed difference for a uniform acceleration. Uniform or constant acceleration is a type of motion in which the velocity of an object changes by an equal amount in every equal time period. A frequently cited example of uniform acceleration is that of an object in free fall in a uniform gravitational field.

  6. Velocity - Wikipedia

    en.wikipedia.org/wiki/Velocity

    In terms of a displacement-time (x vs. t) graph, the instantaneous velocity (or, simply, velocity) can be thought of as the slope of the tangent line to the curve at any point, and the average velocity as the slope of the secant line between two points with t coordinates equal to the boundaries of the time period for the average velocity.

  7. Linear motion - Wikipedia

    en.wikipedia.org/wiki/Linear_motion

    Acceleration is the second derivative of displacement i.e. acceleration can be found by differentiating position with respect to time twice or differentiating velocity with respect to time once. [10] The SI unit of acceleration is m ⋅ s − 2 {\displaystyle \mathrm {m\cdot s^{-2}} } or metre per second squared .

  8. Metre per second squared - Wikipedia

    en.wikipedia.org/wiki/Metre_per_second_squared

    When an object experiences a constant acceleration of one metre per second squared (1 m/s 2) from a state of rest, it achieves the speed of 5 m/s after 5 seconds and 10 m/s after 10 seconds. The average acceleration a can be calculated by dividing the speed v (m/s) by the time t (s), so the average acceleration in the first example would be ...

  9. Radian per second - Wikipedia

    en.wikipedia.org/wiki/Radian_per_second

    The radian per second (symbol: rad⋅s −1 or rad/s) is the unit of angular velocity in the International System of Units (SI). The radian per second is also the SI unit of angular frequency (symbol ω, omega). The radian per second is defined as the angular frequency that results in the angular displacement increasing by one radian every ...