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When vehicles collide, the damage increases with the relative velocity of the vehicles, the damage increasing as the square of the velocity since it is the impact kinetic energy (1/2 mv 2) which is the variable of importance. Much design effort is made to improve the impact resistance of cars so as to minimize user injury.
In mechanics and physics, shock is a sudden acceleration caused, for example, by impact, drop, kick, earthquake, or explosion. Shock is a transient physical excitation. Shock describes matter subject to extreme rates of force with respect to time. Shock is a vector that has units of an acceleration (rate of change of velocity).
Scheme for the determination of Izod impact strength test results. Impact, by definition, is a large force applied for a very short time, resulting in a sudden transfer of momentum and energy, and its effect is different when the same amount of energy is transferred more gradually. Everyday engineering structures are subjected to it and may ...
The COR is a property of a pair of objects in a collision, not a single object. If a given object collides with two different objects, each collision has its own COR. When a single object is described as having a given coefficient of restitution, as if it were an intrinsic property without reference to a second object, some assumptions have been made – for example that the collision is with ...
A set of equations describing the trajectories of objects subject to a constant gravitational force under normal Earth-bound conditions.Assuming constant acceleration g due to Earth's gravity, Newton's law of universal gravitation simplifies to F = mg, where F is the force exerted on a mass m by the Earth's gravitational field of strength g.
Creeping flow past a falling sphere in a fluid (e.g., a droplet of fog falling through the air): streamlines, drag force F d and force by gravity F g. At terminal (or settling) velocity, the excess force F e due to the difference between the weight and buoyancy of the sphere (both caused by gravity [7]) is given by:
In physics, Hooke's law is an empirical law which states that the force (F) needed to extend or compress a spring by some distance (x) scales linearly with respect to that distance—that is, F s = kx, where k is a constant factor characteristic of the spring (i.e., its stiffness), and x is small compared to the total possible deformation of the spring.
The formula to calculate average shear stress τ or force per unit area is: [1] =, where F is the force applied and A is the cross-sectional area.. The area involved corresponds to the material face parallel to the applied force vector, i.e., with surface normal vector perpendicular to the force.