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Wolfenstein II: The New Colossus is a 2017 action-adventure and first-person shooter game developed by MachineGames and published by Bethesda Softworks.The seventh main entry in the Wolfenstein series and the sequel to 2014's Wolfenstein: The New Order, the game is set in an alternate history that takes place in 1961, following the Nazi victory in the Second World War.
Wolfenstein is a series of alternate history World War II video games originally developed by Muse Software. [1] The majority of the games follow William "B.J." Blazkowicz , an American Army captain, and his fight against the Axis powers .
Title Original game System Release date Developer(s) Ref. Operation: Anchorage: Fallout 3: Windows January 27, 2009: Bethesda Game Studios [189]Xbox 360
[9] [10] MachineGames created a further Quake episode, Dimension of the Machine, for the game's re-release in 2021, as well as Call of the Machine for Quake II ' s re-release in 2023. [11] [12] Microsoft acquired ZeniMax in March 2021. [13] [14] A third Wolfenstein game has been in development since at least September 2018. [15]
Return to Castle Wolfenstein is a first-person shooter video game developed by Gray Matter Studios and published by Activision. [9] It was released on November 20, 2001 for Microsoft Windows and subsequently for PlayStation 2, Xbox, Linux, and Macintosh.
At release, Wolfenstein: The New Order received generally positive reviews, with praise particularly directed at the combat and the narrative of the game. Critics considered it a positive change to the series and nominated it for multiple year-end accolades, including Game of the Year and Best Shooter awards from several gaming publications .
Wolfenstein: Youngblood is a 2019 first-person shooter developed by MachineGames and Arkane Lyon and published by Bethesda Softworks. A spin-off of the Wolfenstein series, the game was released for Windows, Nintendo Switch, PlayStation 4, and Xbox One in July 2019 and Stadia in November 2019 as a launch title. The game received mixed reviews ...
Wolfenstein 3D was the second major independent release by id Software, after the Commander Keen series of episodes. In mid-1991, programmer John Carmack experimented with making a fast 3D game engine by restricting the gameplay and viewpoint to a single plane, producing Hovertank 3D and Catacomb 3-D as prototypes.
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