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Endgame chess (or the Pawns Game, with unknown origins): Players start the game with only pawns and a king. Normal check, checkmate, en passant, and pawn promotion rules apply. [6] Los Alamos chess (or anti-clerical chess): Played on a 6×6 board without bishops. This was the first chess-like game played by a computer program.
Los Alamos chess, a 6×6 variant, was created in 1956 expressly for computers, its simplicity meant that it was possible for the MANIAC I computer to play it, with a victory over a beginner player the first instance of a computer winning a chess-like game against human opposition. [21]
Battle Chess: n/a No No Yes No Battle Chess: Game of Kings: n/a No No Yes No Battle vs. Chess: Fritz: No No levels 1-9 Yes Chessaria: The Tactical Adventure: Chessaria AICE No No Yes Yes Yes Chess Assistant: Dragon, Rybka: Yes Yes multivariation, uci_elo [a] No Chess960 No Chessbase: Fritz: Yes Yes uci_elo [a] for analysis but no timed games ...
العربية; Azərbaycanca; Беларуская; Беларуская (тарашкевіца) Български; Català; Čeština; Dansk; Deutsch ...
It was the first decisive classical game in a World Chess Championship in more than five years, ending the longest-ever streak of 19 draws in consecutive World Chess Championship classical games, [121] and the 136-move game became the longest in the history of the World Chess Championship. [122]
Chess theory usually divides the game of chess into three phases with different sets of strategies: the opening, typically the first 10 to 20 moves, when players move their pieces to useful positions for the coming battle; the middlegame; and last the endgame, when most of the pieces are gone, kings typically take a more active part in the ...
This is a list of chess openings, organised by the Encyclopaedia of Chess Openings ... Queen's Pawn Game: Torre Attack, Breyer Variation: 1. d4 Nf6 2. Nf3 e6 3. Bg5 ...
The earliest precursor of modern chess is a game called chaturanga, which flourished in India by the 6th century, and is the earliest known game to have two essential features found in all later chess variations—different pieces having different powers (which was not the case with checkers and Go), and victory depending on the fate of one ...