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For example, in the languages C, Java, C#, [2] Objective-C, and C++, (which use the same syntax in this case), the code fragment int x = 0 ; while ( x < 5 ) { printf ( "x = %d \n " , x ); x ++ ; } first checks whether x is less than 5, which it is, so then the {loop body} is entered, where the printf function is run and x is incremented by 1.
The following is a C-style While loop.It continues looping while x does not equal 3, or in other words it only stops looping when x equals 3.However, since x is initialized to 0 and the value of x is never changed in the loop, the loop will never end (infinite loop).
The binding of operators in C and C++ is specified (in the corresponding Standards) by a factored language grammar, rather than a precedence table. This creates some subtle conflicts. For example, in C, the syntax for a conditional expression is:
Do-while(0) statements are also commonly used in C macros as a way to wrap multiple statements into a regular (as opposed to compound) statement. It makes a semicolon needed after the macro, providing a more function-like appearance for simple parsers and programmers as well as avoiding the scoping problem with if.
A snippet of C code which prints "Hello, World!". The syntax of the C programming language is the set of rules governing writing of software in C. It is designed to allow for programs that are extremely terse, have a close relationship with the resulting object code, and yet provide relatively high-level data abstraction.
Specifically, C allows a void* pointer to be assigned to any pointer type without a cast, while C++ does not; this idiom appears often in C code using malloc memory allocation, [9] or in the passing of context pointers to the POSIX pthreads API, and other frameworks involving callbacks. For example, the following is valid in C but not C++:
Objective-C derives its syntax from both C and Smalltalk: syntax that involves preprocessing, expressions, function declarations, and function calls is inherited from C, while the syntax for object-oriented features was originally taken from Smalltalk. In addition to C++ and Objective-C, Ch, Cilk, and Unified Parallel C are nearly supersets of C.
In the C programming language, Duff's device is a way of manually implementing loop unrolling by interleaving two syntactic constructs of C: the do-while loop and a switch statement. Its discovery is credited to Tom Duff in November 1983, when Duff was working for Lucasfilm and used it to speed up a real-time animation program.