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  2. Wikipedia : WikiProject Color/Normalized Color Coordinates

    en.wikipedia.org/.../Normalized_Color_Coordinates

    As an RGB system, it describes the amounts of red, green, and blue light which are added together in order to create a particular color. Every color infobox on Wikipedia must have one such parameter to, at the very least, show on the screen an idea of what the color looks like.

  3. Color normalization - Wikipedia

    en.wikipedia.org/wiki/Color_normalization

    Color normalization is a topic in computer vision concerned with artificial color vision and object recognition. In general, the distribution of color values in an image depends on the illumination, which may vary depending on lighting conditions, cameras, and other factors.

  4. List of monochrome and RGB color formats - Wikipedia

    en.wikipedia.org/wiki/List_of_monochrome_and_RGB...

    Systems with a 6-bit RGB palette use 2 bits for each of the red, green, and blue color components. This results in a (2 2) 3 = 4 3 = 64-color palette as follows: 6-bit RGB systems include the following: Enhanced Graphics Adapter (EGA) for IBM PC/AT (16 colors at once) Sega Master System video game console (32 colors at once)

  5. List of 16-bit computer color palettes - Wikipedia

    en.wikipedia.org/wiki/List_of_16-bit_computer...

    The Atari ST series has a digital-to-analog converter of 3-bits, eight levels per RGB channel, featuring a 9-bit RGB palette (512 colors).Depending on the (proprietary) monitor type attached, it displays one of the 320×200, 16-colors and 640×200, 4-colors modes with the color monitor, or the high resolution 640×400 black and white mode with the monochrome monitor.

  6. Comparison of color models in computer graphics - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_color_models...

    In the RGB model, hues are represented by specifying one color as full intensity (255), a second color with a variable intensity, and the third color with no intensity (0). The following provides some examples using red as the full-intensity and green as the partial-intensity colors; blue is always zero:

  7. RGBA color model - Wikipedia

    en.wikipedia.org/wiki/RGBA_color_model

    The 80 hex value, which is 128 in decimal, represents a 50.2% alpha value because 128 is approximately 50.2% of the maximum value of 255 (FF hex); to continue to decipher the 80FFFF00 value, the first FF represents the maximum value red can have; the second FF is like the previous but for green; the final 00 represents the minimum value blue ...

  8. Color Graphics Adapter - Wikipedia

    en.wikipedia.org/wiki/Color_Graphics_Adapter

    Ultima II, the first game in the game series to be ported to IBM PC, used CGA composite graphics. King's Quest I also offered 16-color graphics on the PC, PCjr and Tandy 1000, but provided a 'RGB mode' at the title screen which would utilize only the ordinary CGA graphics mode, limited to 4 colors. Examples of CGA games on RGBI and composite ...

  9. List of 8-bit computer hardware graphics - Wikipedia

    en.wikipedia.org/wiki/List_of_8-bit_computer...

    The Tiki 100 uses an 8-bit RGB palette (also described as 3-3-2 bit RGB), with 3 bits for each of the red and green color components, and 2 bits for the blue component. It supports 3 different resolutions with 256, 512 or 1024 by 256 pixels and 16, 4, or 2 colors respectively (freely selectable from the full 256-color palette).

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