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Lost Dutchman Mine is a non-linear adventure video game which puts the player in the role of a gold miner, in 1896 A.D. The game was the biggest success for its publisher, Magnetic Images.
The Gold Rush may be over, but it lives on in virtual form thanks to today's Game of the Day: Gold Miner Special Edition. In each stage of Zylom's colorful little game, you'll need to help a miner ...
The Game of the Day to let you know, what happens in Las Vegas, stays in Vegas.Gold Miner Vegas The Gold Miner is taking his dream to the modern-day mother lode. Can you get your bearded friend ...
Whenever a Gold Chamber tile is placed, a Gold Nugget is immediately placed on the center of the tile for later collection by a Miner. After the first 20 tiles have been placed, players place their Miner on the Mine Entrance tile and try to collect the required number of Gold Nuggets (which ranges from 5 to 10, depending on the number of players).
The game was programmed in Fortran using ASCII character graphics. When Kong was ported to the VAX, some Pascal sections were mixed into the original Fortran code. [13] Over one weekend in 1982, Smith recreated a crude, playable version in 6502 assembly language on an Apple II Plus and renamed the game Miner.
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Miner 2049er is a 1982 platformer game developed and published by Big Five Software in December 1982. It is set in a mine, where the player controls the Mountie Bounty Bob. The player controls Bounty Bob through multiple levels of a mine, with the goal of traversing all of the platforms in each level all while avoiding enemies and within a set amount of time.
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