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  2. Keystroke-level model - Wikipedia

    en.wikipedia.org/wiki/Keystroke-level_model

    press and hold mouse button (B) drag file icon to trash can icon (P) release mouse button (B) point to original window (P) initiate the deletion (M) find the icon for the to-be-deleted file (M) point to file icon (P) press mouse button (B) release mouse button (B) move hand to keyboard (H) press control key (K) press T key (K) move hand back to ...

  3. The Best Gaming Mouse for Precise Control

    www.aol.com/lifestyle/best-gaming-mouse-2022...

    The best gaming mouse has low latency, a lightweight body, and plenty of features. ... the Basilisk uses optical switches that provide minimal click latency for twitch reflex-like reactions. With ...

  4. Input lag - Wikipedia

    en.wikipedia.org/wiki/Input_lag

    Input lag or input latency is the amount of time that passes between sending an electrical signal and the occurrence of a corresponding action.. In video games the term is often used to describe any latency between input and the game engine, monitor, or any other part of the signal chain reacting to that input, though all contributions of input lag are cumulative.

  5. AttentionTracking - Wikipedia

    en.wikipedia.org/wiki/AttentionTracking

    The training ensures that only respondents with sufficient mouse competence and speed take part in the test – simply put, hand and eye movement are synchronized. Directly after the training the actual measurement starts. The trained click behavior is then continued on the presented visual stimuli. In the same time point-and-click is

  6. Latency (engineering) - Wikipedia

    en.wikipedia.org/wiki/Latency_(engineering)

    Latency, from a general point of view, is a time delay between the cause and the effect of some physical change in the system being observed. Lag , as it is known in gaming circles , refers to the latency between the input to a simulation and the visual or auditory response, often occurring because of network delay in online games.

  7. HTTP - Wikipedia

    en.wikipedia.org/wiki/HTTP

    HTTP/2 communications therefore experience much less latency and, in most cases, even higher speeds than HTTP/1.1 communications. HTTP/3 is a revision of previous HTTP/2 in order to use QUIC + UDP transport protocols instead of TCP. Before that version, TCP/IP connections were used; but now, only the IP layer is used (which UDP, like TCP ...

  8. Load testing - Wikipedia

    en.wikipedia.org/wiki/Load_testing

    Network – latency, congestion, etc. Client-side processing; Load balancing between multiple servers; Load testing is especially important if the application, system, or service will be subject to a service level agreement or SLA. Load testing is performed to determine a system's behavior under both normal and anticipated peak load conditions.

  9. Responsiveness - Wikipedia

    en.wikipedia.org/wiki/Responsiveness

    A decent process management system, giving the highest priority to operations that would otherwise interrupt the user's work flow, such as typing, onscreen buttons, or moving the mouse pointer. Usually there is enough "idle time" in between, for the other operations. Using idle time to prepare for the operations a user might do next.