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  2. Field of view in video games - Wikipedia

    en.wikipedia.org/wiki/Field_of_view_in_video_games

    Pixel-based scaling is almost exclusively used in games with two-dimensional graphics. With pixel-based scaling, the amount of content displayed on screen is directly tied to the rendering resolution. A larger horizontal resolution directly increases the horizontal field of view, and a larger vertical resolution increases the vertical field of ...

  3. HUD (video games) - Wikipedia

    en.wikipedia.org/wiki/HUD_(video_games)

    Menus – menus to exit, change options, delete files, change settings, etc. Game progression – the player's current score, money, lap, or level (as in stage or as in experience points). This might also include the character's current task or quest.

  4. Valorant - Wikipedia

    en.wikipedia.org/wiki/Valorant

    Valorant is a 2020 first-person tactical hero shooter video game developed and published by Riot Games. [3] A free-to-play game, Valorant takes inspiration from the Counter-Strike series, borrowing several mechanics such as the buy menu, spray patterns, and inaccuracy while moving.

  5. List of video game genres - Wikipedia

    en.wikipedia.org/wiki/List_of_video_game_genres

    Mystery House for the Apple II was the first adventure game to use graphics in the early home computer era. Adventure games emerged as graphics became more common. Adventure games began to supplement and later on replace textual descriptions with visuals, for example, a picture of the current location.

  6. Valorant Champions Tour - Wikipedia

    en.wikipedia.org/wiki/Valorant_Champions_Tour

    The Valorant Champions Tour (VCT) is a global competitive esports tournament series for the video game Valorant organised by Riot Games, the game's developers. The series runs multiple events throughout each season, culminating in Valorant Champions, the top-level event of the tour. The VCT was announced in 2020, with its inaugural season ...

  7. DirectX - Wikipedia

    en.wikipedia.org/wiki/DirectX

    Direct3D (the 3D graphics API within DirectX) is widely used in the development of video games for Microsoft Windows and the Xbox line of consoles. Direct3D is also used by other software applications for visualization and graphics tasks such as CAD/CAM engineering. As Direct3D is the most widely publicized component of DirectX, it is common to ...

  8. Unreal Engine - Wikipedia

    en.wikipedia.org/wiki/Unreal_Engine

    Unreal Engine (UE) is a 3D computer graphics game engine developed by Epic Games, first showcased in the 1998 first-person shooter video game Unreal.Initially developed for PC first-person shooters, it has since been used in a variety of genres of games and has been adopted by other industries, most notably the film and television industry.

  9. Bloom (shader effect) - Wikipedia

    en.wikipedia.org/wiki/Bloom_(shader_effect)

    Bloom (sometimes referred to as light bloom or glow) is a computer graphics effect used in video games, demos, and high-dynamic-range rendering (HDRR) to reproduce an imaging artifact of real-world cameras. The effect produces fringes (or feathers) of light extending from the borders of bright areas in an image, contributing to the illusion of ...