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In computer programming, operators are constructs defined within programming languages which behave generally like functions, but which differ syntactically or semantically. Common simple examples include arithmetic (e.g. addition with +), comparison (e.g. "greater than" with >), and logical operations (e.g. AND, also written && in
Inductive logic programming (ILP) is an approach to machine learning that induces logic programs as hypothetical generalisations of positive and negative examples. Given a logic program representing background knowledge and positive examples together with constraints representing negative examples, an ILP system induces a logic program that ...
Logic programming is a programming, database and knowledge representation paradigm that is based on formal logic. A logic program is a set of sentences about some problem domain. Computation is performed by applying logical reasoning to solve problems in the domain. Major logic programming language families include Prolog, Answer Set ...
All logical operators exist in C and C++ and can be overloaded in C++, albeit the overloading of the logical AND and logical OR is discouraged, because as overloaded operators they behave as ordinary function calls, which means that both of their operands are evaluated, so they lose their well-used and expected short-circuit evaluation property ...
In the C programming language, operations can be performed on a bit level using bitwise operators.. Bitwise operations are contrasted by byte-level operations which characterize the bitwise operators' logical counterparts, the AND, OR, NOT operators.
Comparison of programmer-defined data types (data types for which the programming language has no in-built understanding) may be carried out by custom-written or library functions (such as strcmp mentioned above), or, in some languages, by overloading a comparison operator – that is, assigning a programmer-defined meaning that depends on the ...
Negation As Failure (NAF, for short) is a non-monotonic inference rule in logic programming, used to derive (i.e. that is assumed not to hold) from failure to derive . Note that n o t p {\displaystyle \mathrm {not} ~p} can be different from the statement ¬ p {\displaystyle \neg p} of the logical negation of p {\displaystyle p} , depending on ...
A truth table has one column for each input variable (for example, A and B), and one final column showing all of the possible results of the logical operation that the table represents (for example, A XOR B). Each row of the truth table contains one possible configuration of the input variables (for instance, A=true, B=false), and the result of ...